MODice
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Demo Update: Better Set Interactions, Refreshed UI and Tutorials This update brings more reliable reroll and set interactions, clearer status information, and improvements across the UI and playing experience. Keep your best dice and reroll with confidence Dice on the workbench stay as they are; only dice in the tray are rerolled. The lever description is simpler, and rules for Chain Rolls, free rolls, Yellow refunds, and interest appear beside the relevant… | — | |
| Demo Hotfix: Controller Navigation and Combo Multipliers Thanks for your reports. This hotfix includes: · Fixed some combo multiplier popups disappearing too early during scoring. Multipliers now remain readable before joining the total score. · Fixed controller access to the guidebook on the gameplay screen. It can be opened while idle, arranging dice, or waiting to score; closing it restores focus to the book so navigation can continue. · Added a c… | — | |
| Demo Update: All Buildings and Orbs Unlocked All 25 active building and orb families are available from your first Demo run: 12 items, 4 buffs and 9 Boss orbs. · The build menu offers the full selection. No combo, purchase, interest or Boss-defeat unlocks are required, and the selection no longer rotates each round. · The collection shows these entries as unlocked from the start. Building prices and upgrade rules follow the existing gamep… | — | |
| Demo Update: Smelting, Controllers and Campaign Balance The latest Steam Demo update is now live. Here is what has changed: Smelting · Gem selection now hides materials that are ineligible for the chosen recipe. · Improved gem icon clarity and tuned the size, spacing and glow of small result batches. · Added a gathering and warm-light reveal with rings, sparks and matching heat, formation and success sounds. · Every gem in a batch is shown, with up… | — | |
| Demo 0.1.6 Update | Boss Skill Introduction and HUD Transition Improvements Hello everyone! This update improves the opening Boss skill introduction and icon transitions for clearer reading and a smoother handoff to the HUD. Boss skill interface • Fixed icons flying to the wrong position when closing the introduction. They now land in the correct Boss skill slot, or fade out safely if no valid target is available. • Longer introductions are divided into pages by Boss,… | — | |
| Demo 0.1.4–0.1.5 Update | Visual Polish & Steam Wishlist Shortcut Hello everyone! This Demo update refines dice flames, set costumes, and selected UI artwork to make your build's visual feedback more distinct. Steam wishlist shortcut (0.1.5) • The wishlist button now opens the full game’s store page through the Steam overlay, where you can add the game to your wishlist. • If the overlay is unavailable, the store page opens in your browser instead. Flame effec… | — | |
| Demo 0.1.3: Clearer Rules, Tooltips, and Interface Improvements This update improves terminology, set descriptions, and information layout to make build effects easier to understand and compare. Terminology and rule descriptions · Standardized wording across terms, set descriptions, and tooltips; clarified trigger conditions, affected targets, and effect duration. · Improved numerical and keyword highlights to distinguish points, gold, bonuses, and multipli… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||