Demo 0.1.3: Clearer Rules, Tooltips, and Interface Improvements

MODice · published

This update improves terminology, set descriptions, and information layout to make build effects easier to understand and compare.

Terminology and rule descriptions

  • Standardized wording across terms, set descriptions, and tooltips; clarified trigger conditions, affected targets, and effect duration.
  • Improved numerical and keyword highlights to distinguish points, gold, bonuses, and multipliers.
  • Reworked suitable rule explanations into comparison tables, with separate conditions, progress, and rewards. Smelting tables now show gold and global multipliers in separate columns.
  • Removed duplicate legacy color-aura term cards.
  • Updated Simplified Chinese, Traditional Chinese, English, and Japanese descriptions.

Sets and interface

  • Adjusted Roll Virtuoso: Chain Rolls now build cumulative Global Multiplier bonuses, the chance to avoid spending Rolls increases when few Rolls remain, and the 5-piece effect synchronizes Chain Rolls across the other dice.
  • Adjusted Combo Resonator: completing scorecards adds cumulative multiplier growth; the 4-piece effect grants 2 Gold per newly recorded slot.
  • Adjusted the 5-piece Route Architect effect: total map-building levels provide an additional Global Multiplier bonus, with each level contributing 10%.
  • Improved multiline set descriptions in the archive and dice configuration screens.
  • Fixed secondary effect previews disappearing when shop tooltips were reopened.
  • Fixed layering issues affecting some set costumes and building orbit effects.

Demo scope


The demo continues to offer maps 1 and 2 in Normal mode, with 8 sets, 10 bosses, and all buildings.

Thank you for playing. Please share unclear rules, display issues, and other gameplay feedback with us in the community.