Spirefall Demo
Last seen
0Sampled 2 hours ago · not a live figure
—of peak
All-time peak
015 Sep 2026
Last seen
0Sampled 2 hours ago · not a live figure
All-time peak
015 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Day 9 Patch Win a run and the tavern shows you what it was always sitting inside of: a map. The world beyond the Ale Haus is on the table now — and while you're out there reading it, we rebuilt the tutorial's pacing from the ground up and gave Tully a mute button. (He took it well.) The Journey Map · After your first run win, the tavern menu becomes a painted map of the world's taverns. Tully's Ale Haus is… | — | |
| In-game event | Day 7 Patch Fortress siege · Coastal Siege Cannon: manually aimed volleys can now target the enemy fortress. Bloodwater Bay's Fire Everything! salvo already reached the walls — now your own aim does too, and volleys still stack, so a full turn of gold can go straight into them. · Coastal Clipper: Bow Cannon can now hit the enemy fortress. · Merchant Coast starter: City Barricades steps out, Coastal Siege C… | — | |
| In-game event | Day 5 Patch Patch number five, and the biggest one yet. Two days of your reports went into it and we've been fending off Cecilda's Assassins ever since, so the headline is simple: the tavern stopped starving you. Decks recycle, fortresses buy cards, every starter deck draws — and the game finally speaks up (with subtitles) exactly when it should, and shuts up when it shouldn't. Deck-out is dead (in the Tav… | — | |
| In-game event | Day 3 Demo Patch: Tully Finds His Timing Tutorial voice & pacing · One voice, one role. While Tully is coaching, nothing else speaks with his voice — the few announcer calls that play during the tutorial come from a different announcer until coaching ends. · Advancing a tutorial step now waits a beat before the voice line starts. Clicking through quickly no longer piles lines on top of each other — only the step you land on speaks. ·… | — | |
| Game update | Privacy Update - Statistics now Ask First The demo prompts on first install if the player wants to automatically send gameplay telemetry and crash reports. Opting in can also happen on the All Settings menu. For those that do choose to send anonymous data, it does help us address gameplay/client stability issues within moments of getting the reports and it is much appreciated, but privacy is also important. Privacy · A one-time prompt… | — | |
| In-game event | Day 1 Demo Patch: Combat tells you why, spell stack response timer removed What the demo is This demo is the opening encounter of Spirefall — one tavern and its full Gauntlet. And this is the first patch! The demo comprises 3 of the 6 factions developed for the game, and the full game continues past this first tavern. If you beat the Tavern Keep, you'll gain some clues as to where the story of Spirefall is headed. Combat feedback · When damage is reduced or prevented,… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.