TROUBLE SHOOTERS Troubleshooting
Last seen
0Sampled 18 minutes ago · not a live figure
—of peak
All-time peak
17 Sep 2026
Last seen
0Sampled 18 minutes ago · not a live figure
All-time peak
17 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Comprehensive boss rework pass This will likely be the last major patch before I cut the demo, so I wanted to get bosses in a more complete state for the purpose of capturing footage. Here's the full list of visible changes, if you wanna read it all: THE HERALD Horizontal Sweep and Dive Bomb are cut. Sweep laid beams that cleared a standing player's head; dive bomb was barely interactive. Spear Ring (new, P2+): 24 golden spe… | — | |
| Game update | Nightly (August 4, 2026) Weapon animations All of DSCO's weapons (with the exception of the Rift Cannon) now have their own little weapon-cycling animations, with the Auto Shotgun and Scrap SMG also receiving brass-ejection treatments Item feedback tuning Riposte Plating and Execution Protocol now have visual tells to let the player know they're working Character sheets on main menu All player characters now have mecha… | — | |
| Game update | Nightly (July 31st, 2026) Five enemies reworked FlakCannon — shrinked a bit and reined in the projectiles to come from the barrel StimMedic — now shoots 3 healing orbs towards enemies RiotShielder — now actually works as advertised; shield protects from all damage, damage breaks it after some time GlassSniper — now has a big laser instead of bullets SentinelProbe — added a big bubble that bestows invulnerability to enem… | — | |
| Game update | Nightly (July 30th, 2026) Sprite updates Bomber Drone and Phase Stalker have nicer looking sprite art now. Spore Shaman, Mech Walker, and most of the other fliers still need another pass. Bomber Drone/Sapper Bomber Drone updated to look and behave like Sapper (the four-legged running bomber, just sitting on a drone now). Added a telegraph to both of their kamikaze attacks and made them parry-able. Echo Beach buff Echo B… | — | |
| Game update | Nightly (July 29th, 2026) Friendly Soldier Seeding Friendly soldiers will now appear in regular stages and have a chance to drop a weapon or item for the player when the room is clear. Misc. bugfixes Enemies will no longer run out of the boss arena, staying contained within it Achievements no longer fire in QA modes (Firing Range, Boss Rush, etc.) | — | |
| Game update | dang it Re-uploaded the build due to the SimVersion overlapping the 'Development Build' message, which I fixed but needed to run a clean build for. | — | |
| Game update | Lighting Testing out some new lighting here | — | |
| Game update | Pre-alpha controller pass and other tweaks Controls NEW: ARCADE is now the default control preset. Right stick aims, RT fires, A jumps. TWIN STICK scheme kept as alternate. NEW: The crosshair renders on gamepad now. It orbits your character off your last aim at a fixed distance. FIXED: System Config is fully controller-navigable. Every dropdown in the settings menu was unreachable on a pad. They're now [<] VALUE [>] steppers — d-pad lef… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.