Outbreak Z Playtest
Playing now
0Sampling since 22:29 UTC
—of peak
All-time peak
08 Sep 2026
Playing now
0Sampling since 22:29 UTC
All-time peak
08 Sep 2026
| Published | Title | Build |
|---|---|---|
| Closed Beta 3.0 Patch Notes New class abilities. The Deadeye gets Dead Shot, a guaranteed critical hit that punches through several zombies and marks them so the whole squad crits them more. The Enforcer gets Shove, which pushes the horde back and braces them against the next bite. Right click to use them, or let Auto Attack fire them for you. · Each ability has its own upgrade line in the Bunker. · A downed survivor can… | 25196646 | |
| Playtest Patch 2.0 Outbreak Z Playtest v2.0 Squad - You now deploy a squad of up to 3 survivors instead of one. - Three survivor classes: Scavenger, Deadeye, Enforcer. - New survivors are unlocked with Batteries from the Squad screen in the bunker. - Every survivor carries their own gear loadout. - Every survivor levels their own upgrades. Backpack and Auto Attack stay shared. - The Scavenger upgrade can only be… | — | |
| Playtest Patch 1.2 Fixed: upgrades you could not buy even with the exact nuts shown. · The Deploy button now presses down when you click it. · The build number shows on the main menu | — | |
| Playtest Patch #02 Area cards on the Map now show every zombie type in the area, weakest to strongest. · Fixed: some area cards showed no zombie previews at all. · Fixed: the Map now centres on your deployed area the first time you open it. · Map card strip sits centred in its frame. · Main menu buttons now have a hover state. | — | |
| Playtest Rebalancing and Polishing Loot rebalancing · Added loot areas | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 8 Sep 2026new | Tue | 22:29 | Closed Beta 3.0 Patch Notes | 25196646 | public | 1 | — |