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Outbreak Z Playtest · public · first seen

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Patch notes · published by the developer

Closed Beta 3.0 Patch Notes

On Steam
  • New class abilities. The Deadeye gets Dead Shot, a guaranteed critical hit that punches through several zombies and marks them so the whole squad crits them more. The Enforcer gets Shove, which pushes the horde back and braces them against the next bite. Right click to use them, or let Auto Attack fire them for you.
  • Each ability has its own upgrade line in the Bunker.
  • A downed survivor can no longer use their ability or recharge it. The icon greys out until they are back.
  • New tutorial. A short HOW TO PLAY guide shows on your first visit to the Bunker.
  • Story cards. Each world now opens with a short intro the first time you enter it.
  • Game speed control. You can speed up runs on levels you have already cleared, up to 2x. Use the buttons on screen or the + and - keys. Your choice is remembered between sessions.
  • The run over screen now continues on its own after a few seconds, so you can farm an area or push on without clicking every time.
  • Right click any item in your bag to scrap or sell it on the spot. Left click equips it.
  • 4 new zombies
  • Fixed buttons in popups that did not press down properly.
  • Fixed alignment issues in the upgrades panel and other parts of the UI.
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