Project Quickgunner
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Demo Update: Localization & UI Bug Fix Okay! Now that I am off of work for a bit I quickly found a 'good' solution to localization and pushed out the update a day before this post. Changes: · Added first five languages for localization · Only affects NPC dialog & mission descriptions - for now. Please let me know if any dialog in any of the languages does not match or is off! It's not fully implemented but I did want to show that I… | — | |
| Demo Update: Linux Build & NPC Accessory Fix Hey everyone! Thank you so much for checking the game out in any way! Just wanted to push a small hotfix & news blurb announcing the following: · Fixed Security NPCs not having their weapon visible · Native Linux Build · Let me know if there are any issues as I only use Windows to work on the game so there could be some Linux specific issues! Got a long road ahead but I am more than eager to se… | — | |
| Demo Update: NPC Fixes, Saved Variables, Achievement & More Very small update from things I have noticed while combing through the demo. Changes: · Added a new disclaimer on the main menu screen - 'It indicates that this is the demo and everything is subject to change' · Fixed NPC bugs: · One where they would stop roaming after getting damaged or interacted with. · Animations not playing when they needed to. · More save variables: · The game now saves:… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||