Scrap Mechanic: Drilling Thunder - Soundtrack
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch Notes 1.0.3 Hi Mechanics! We have yet another batch of fixes for you today. Thank you for your feedback and bug reports! Here is what we have updated: · Added new Creative Mode chat commands: /weather, /timeofday, and /timeprogress · Fixed rendering issues in Creative Mode and Challenge Mode · Fixed an issue that could cause raids to stop triggering and prevent harvesting · Fixed an issue where bearings, s… | 24460116 | |
| Game update | Patch Notes 1.0.2 Hi Mechanics! The next batch of bugfixes is here. Thank you for your feedback and bug reports! Bug fixes: · Fixed missing items from challenge chests · Restored the mods button in creative and custom game mode menus · Fixed issues that could cause certain quests to not progress · Resolved various crash fixes. More fixes coming soon! If you have found a bug that needs fixing, please email bugs@a… | 24417028 | |
| Game update | Patch Notes 1.0.1 Hi Mechanics! We have fixed some bugs that have come up in the new 1.0 update. Thank you for your feedback and bug reports! Bug fixes: · Player name tags are now properly hidden when hiding the GUI · Fixed an issue for clients that caused steering angle to not get synchronized · Fixed an issue that caused Schematic box to sometimes not unlock anything · Fixed an issue that caused already unlock… | 24397771 | |
| Major update | Scrap Mechanic 1.0 and Drilling Thunder! NOW AVAILABLE! Mechanics, the wait is over. Scrap Mechanic is finally jumping into 1.0 with a blast in what is by far our biggest update yet! Scrap Mechanic is finally jumping into 1.0 with a blast in what is by far our biggest update yet! Along with extensive optimizations that dramatically improve both game performance and visuals, this update features the long-awaited Drilling Thunder expansion. It revamps… | — | |
| Major update | Scrap Mechanic: Drilling Thunder - OUT NOW! Scrap Mechanic is finally jumping into 1.0 with a blast in what is by far our biggest update yet! Along with extensive optimizations that dramatically improve both game performance and visuals, this update features the long-awaited Drilling Thunder expansion. It revamps Survival mode with new locations, a ton of fresh content, and a full story. Whether you are a veteran mechanic whose construct… | — | |
| Community | The new 1.0 & Drilling Thunder trailer is here! Drilling Thunder drops you and your friends into an epic, full-story engineering survival adventure! Venture into an open world and abandon mines to uncover deep secrets. Fight new bot enemies and build incredible machines that haven't been possible before, all wrapped in an impressive new graphical upgrade! Major Changes & New Features Story and NPCs Survival experience comes with a full story… | — | |
| Community | Scrap Mechanic: 1.0 & Drilling Thunder! - Release Date Hi Mechanics! The new chapter is coming! Get ready for Scrap Mechanic: 1.0 & Drilling Thunder! Coming July 24th 2026! Years in the making, this monumental release comes packed with brand new content for the survival experience, alongside a big graphical upgrade! We will share more info as we get closer to release! Make sure to follow us for more: Instagram: Axolot Games The wait is almost over… | — | |
| Game update | Hotfix 0.7.4 Fixed a security issue | 22163681 | |
| Community | Devblog #26 Hi Mechanics! It’s good to be back with another devblog! Where should we start? Let’s address the big question first! Where is the next chapter? Believe it or not, it is coming along, but it hasn’t been without challenges. Earlier this year, we ran into some significant design and technical issues with the underground digging gameplay. Simply put, it wasn’t meeting the quality bar we expect fro… | — | |
| Major update | Scrap Mechanic - Physics & Wedge Update Hi Mechanics! We’ve got a surprise update for you today: The “Physics and Wedge Update”! While the next chapter is still in development, we didn’t want to hold back some exciting features that could enhance your gameplay experience right away. Plus, this gives us the chance to test these features with all of you! So what’s in here? Improved Physics This update brings a major overhaul to the phy… | — | |
| Game update | Hotfix 0.6.6 Blocked sm.json.save from saving to invalid locations | — | |
| Community | Devblog 25 is here! Calling all Mechanics! We are back! After spending the last few months in the content mines, it's time for us to report on our latest progress. While we’d love to show off details from the next chapter, It’s getting increasingly harder to do so without spoilers, but rest assured: you will get to see all of it on release. That’s why we decided to do a bot reveal special for this devblog instead,… | — | |
| Community | Devblog 24 is here! Calling all Mechanics! New devblog, coming though! It’s been a busy month for us, as we have been moving the Scrap HQ to a bigger and better office; the team out-grew the old space, and things were getting as cramped as a Woc Crate. Not to mention all the exciting new additions we have been making to the game that we can’t wait to share with you! So let’s get to it! Minerbot What’s that coming… | — | |
| Game update | Update 0.6.5, 0.6.4, 0.6.3, 0.6.2, 0.6.1 (Updated June 21) Hi Mechanics! The Challenge Mode Update is finally out and we have started collecting bugs and issues reported to us. If you encountered some new bugs, please let us know down below in the comments. A lot of fixes are on the way. 0.6.5 (June 21): · Fixed invisible reward customization item when unlocked in the dressbot · Fixed an issue where the lift counted bearings and suspensions twice · Fix… | — | |
| Major update | Challenge Mode Update 0.6.0 Calling all Mechanics! The Challenge Mode update is finally here along with a bunch of other exciting additions! Initially, our focus was just to wrap up Challenge mode. However, we ended up adding a lot more than that. We ended up with a much bigger and better update that we hope has something for every kind of Mechanic. Here are a few highlights from this update: Challenge Mode 10 new challen… | — | |
| Game update | Update 0.6.0 Test (Updated May 30) Updated May 30 · New quest tracker HUD · Added support for adding/removing dependencies to other mods in the Mod Tool · Other mod dependencies show up in Tile Editor and World Builder when launched from the Mod Tool · Fixed a crash that occurred when generating icons for blueprints in a custom game mod with translation files · Fixed bug where part names in mods would fail to fallback to English… | — | |
| Community | Devblog 23 is here! Calling all Mechanics! Welcome to another dev blog, full of fun news! We’ll start with something that we’ve been working on for the next chapter, then we will share some of the things that will be included in the upcoming Challenge Mode update. Enjoy! Turret Seat A big chapter update is coming and with it come new, interactive parts: for this one, we are excited to reveal the new Turret Seat! T… | — | |
| Community | Devblog 22 is here! Hi Mechanics! It’s that special time again when we open up and show off some of the content we’ve been working on at the Scrap Mechanic HQ. This is probably one of the most exciting devblogs we’ve done in a while, as we will be showing off our new digging system! We’re sorry for the long wait, but the features in this devblog have been in the making for a while. We’ve also been working on a lot… | — | |
| Community | Developer Q&A Hi Mechanics! We have collected and answered a lot of your questions! The idea of this Q&A is to be informative and to not leave you hanging, while we are working on the next chapter. We have focused on your most commonly asked questions, as well as a few fun ones. Let us know if you would like us to do these Q&As from time to time in the comments below. Story & Next Chapter Q : When is the nex… | — | |
| Game update | Update 0.5.1 Hi Mechanics! The Creative Mode update is finally out and we are already looking into some additional fixes. Today we took care of a few reported crashes and some other issues. Bug fixes · Fixed an issue where world builder worlds from previous versions of the game did not work. · Fixed Connect Tool connection highlight color. · Fixed a crash that could occur when clients joined the game with a… | — | |
| In-game event | Creative mode update 0.5.0 Hi Mechanics! Creative mode Update 0.5.0 is finally here! New creative mode worlds Welcome to the new and updated creative mode! Not only did we make it look better to go hand in hand with the survival world but we also finally added water to the creative terrain. All trees can now be cut down and rocks can be drilled. Excellent for testing out ideas for your creations in Survival mode. We also… | — | |
| Game update | Creative mode update test 0.5.0 (Updated March 30) Updated March 30 Bug fixes · Fixed camera issues in the World Builder -------------------------------------------------------- Updated March 26 Bug fixes · Players that had issues starting the game in the test branch should now be able to start · Games containing a corrupt player position is repaired · Fixed a crash that could occur when removing blocks or parts while restarting a challenge or… | — | |
| Community | Devblog 21 is here! Calling all mechanics! New devblog, coming through! This time, we want to focus on a few things that are coming up in the not-too-distant future and also show a few new things that are in the works for the next survival chapter. Cablebot Watch out! There are more bots incoming in the next chapter: While traveling deep underground, you might encounter the cablebots: they travel in big numbers an… | — | |
| Community | Devblog 20 is here! Calling all Mechanics! 2020 is coming to a close and we’re here to end it on a good note with a special devblog! Here are some of the things we’ve been working on since the release of Scrap Mechanic’s Survival Mode earlier this year. To start, we have been hard at work on the next chapter and we will be announcing its official name at a later date. But until then, here are some of the things we… | — | |
| In-game event | Update 0.4.8 is here! Hi Mechanics! We are excited to finally drop this update! This update will lay out some of the groundwork for the upcoming new survival chapter that we are working on right now. In this update we did a ton of bug fixes and improvements. We also added a few new fun things to survival mode like the Beacon and the Logbook! We know this is not a huge update. But rest assured that a big survival upd… | — | |
| Game update | Patch 0.4.8 Test! (Updated November 11) Hi Mechanics! This test turned in to a pretty long one as you might have noticed. We ended up doing a lot of small fixes. But also because we wanted to add a few more things for testing before we drop it. Today the 30th of October we finally added the new Beacon interactive part that we’ve been teasing on our Twitter. The Beacon will help you set navigation waypoints in the world to make explor… | — | |
| In-game event | Patch 0.4.7 is here! Hi Mechanics! We are back with a new update! Thanks for helping us test it out! This time we’ve been focusing on making sure the languages are fixed and updated. They unfortunately didn’t make it on time for the survival release, but they are back in Scrap Mechanic now! Here are the languages that have been updated: · Russian · Chinese · Japanese · Korean · Polish · German · Italian · French ·… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.