Time (UTC)SourceWhat changedAddedEditedRemovedReference
18 Jul 2026
NewsPlaytest 1 - Quality of Life and Improvements Patch———Game update
Game update · published 18 Jul 2026, 11:57:07 UTC
Playtest 1 - Quality of Life and Improvements Patch
Victory/ Defeat screen now has an “Invasion” text on top to visually see that the run was done in invasion mode in screenshots etc · Opened chat input now closes and clears on Victory/ Defeat · Arrow up now fills the chat input with the last sent message/ command · Increased the price of bugs to make the BugNet relevant · Fixed a typo in a scourge warning message · Resource bar growth now has l…
Starting items now get shown in hotbar again to not confuse players · Some bugs fixed regarding commands and debugging · Slightly increased herb drops from sliimes · Hopefully fixed trees sometimes dropping their wood out of bounds · Rebalanced Early and Midgame shop pools to contain more materials instead of being filled with just tools and weapons (lategame was already patched in an earlier u…
Biome distribution adjusted · Potential fix for weapon effects persisting through to next game · Fix for burning and shocking damage bug introduced in update 1 · Escape now closes chat correctly · Items now get put into inventory then backpack and only fill hotbar if those are full. Weapons, consumables and Tools skip this and can drop straight into the hotbar. · You can now reforge equipped it…
Improved collection UI with arrow symbols instead of "+/-" · Dash made independent from movement direction · Quit to Main Menu button added to character creation · Lowered amount of clutter items from chests (Jewelry and Uniques untouched) · Fixed bugged scaling of the Cascading boon · Fixed Lategame shop pool to have more useful items and not just tools and weapons · Increased price of HP poti…