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Scourgefall PlaytestNewsPlaytest 1 Balancing Patch - 2
Game update

Playtest 1 Balancing Patch - 2

Scourgefall Playtest · published 18 Jul 2026, 00:09 UTC

All newsPlayers around this dateRead on Steam
  • Biome distribution adjusted
  • Potential fix for weapon effects persisting through to next game
  • Fix for burning and shocking damage bug introduced in update 1
  • Escape now closes chat correctly
  • Items now get put into inventory then backpack and only fill hotbar if those are full. Weapons, consumables and Tools skip this and can drop straight into the hotbar.
  • You can now reforge equipped items
  • Fixed arrow duplication bug with multishot boon
  • Obstacles now slightly scale their damage in endless mode
  • Fixed extreme amount of obstacles in dungeon biome
  • New soundtrack added for dungeon biome
More from Scourgefall Playtest

Other announcements

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Game update18 Jul 2026Playtest 1 - Quality of Life and Improvements PatchVictory/ Defeat screen now has an “Invasion” text on top to visually see that the run was done in invasion mode in screenshots etc · Opened chat input now closes and clears on Victory/ Defeat · Arrow up now fills the chat input with the last sent message/ command · Increased the price of bugs to make the BugNet relevant · Fixed a typo in a scourge warning message · Resource bar growth now has l…Game update18 Jul 2026Playtest 1 Balancing Patch - 3Starting items now get shown in hotbar again to not confuse players · Some bugs fixed regarding commands and debugging · Slightly increased herb drops from sliimes · Hopefully fixed trees sometimes dropping their wood out of bounds · Rebalanced Early and Midgame shop pools to contain more materials instead of being filled with just tools and weapons (lategame was already patched in an earlier u…Game update17 Jul 2026Playtest 1 Balancing PatchImproved collection UI with arrow symbols instead of "+/-" · Dash made independent from movement direction · Quit to Main Menu button added to character creation · Lowered amount of clutter items from chests (Jewelry and Uniques untouched) · Fixed bugged scaling of the Cascading boon · Fixed Lategame shop pool to have more useful items and not just tools and weapons · Increased price of HP poti…