Perfectly Fair
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Update 0.15 Beta New Features - Added keyboard and controller support across menus and the Level Builder - Level Builder: right-click and drag now pans the camera - Added a new tile: "Lava" - Added a "My Levels" tab to Start Game, for your own private levels - Level Builder: added "Share Level" to submit your level for validation - Level Builder: the menu now shows the level code, with a Copy button next to it… | — | |
| v0.13 beta Fixes · Fixed placing a Trigger (or Switch) jumping straight back to Select instead of letting you place several in a row · Fixed a visual bug for Ice New Features · Level Builder: with multiple tiles selected, you can now move them, delete them, or change properties for same type tiles with identical settings · Added a new tile: "Lava" · Added a new trap: "Fireball" | — | |
| Update v0.11 beta New Features · Death dialog was reworked · Added replay function after you die · Added lava animation · Added a new trap tile: "Axe" · Added a new tile: "Spring" | — | |
| Perfectly Fair v0.1 Beta — Out Now! Hey everyone, Perfectly Fair has officially left Alpha and entered Beta testing with today's v0.1 update! Thanks to everyone who's been playing, reporting bugs, and sharing feedback during Alpha — this update wouldn't exist without you. What's New in v0.1 Beta Platform Tiles Two new moving platform types to build levels around: · Platform — loops back and forth between a starting point and a de… | — | |
| Update 0.09 Alpha Fixes · Fixed Switch being resizable larger than 1 tile by click-and-dragging it while placing Mechanic Changes · Glass renamed to Ice, and reworked: standing on it makes the character slide in the direction it's facing · Changing direction while sliding on Ice now has a brief moment of inertia before it reverses · Lava now always occupies a fixed position instead of following the deepest place… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||