Update 0.09 Alpha

Perfectly Fair · published

Fixes

  • Fixed Switch being resizable larger than 1 tile by click-and-dragging it while placing

Mechanic Changes

  • Glass renamed to Ice, and reworked: standing on it makes the character slide in the direction it's facing

  • Changing direction while sliding on Ice now has a brief moment of inertia before it reverses

  • Lava now always occupies a fixed position instead of following the deepest placed tile

  • Block and Ice tiles now visually round their corners when they sit next to open space, blending adjacent tiles together

  • Tile colors can no longer be customized for Block, Ice, Spike, End, Switch, and Lava — they now use the game's own tileset art

New Features

  • Block, Ice, Spike, End, Switch, and Lava now use proper tileset artwork instead of flat colors

  • Added a procedural, parallax background, with its own settings in Settings > Video > Visuals

Other Updates

  • Removed the per-tile color picker option from the Level Builder for tiles that now use the tileset art

  • Removed the "Default Colors" section from Settings > Gameplay

  • Moved the intro screen's "press any key to skip" hint so it's no longer covered by Steam's overlay button

  • Level Builder's left properties panel is now hidden unless a tile is actually selected