Perfectly Fair · published
Hey everyone,
Perfectly Fair has officially left Alpha and entered Beta testing with today's v0.1 update! Thanks to everyone who's been playing, reporting bugs, and sharing feedback during Alpha — this update wouldn't exist without you.
Two new moving platform types to build levels around:
Platform — loops back and forth between a starting point and a destination you choose, controlled by Triggers and Switches (Activate / Deactivate / Collision)
Platform (Ice) — same movement, but slippery: standing on it slides you the way regular Ice does
A brand new collectible. Scatter Gems through your levels — your best collection run is now tracked per level in the Stats menu, and shown live during gameplay next to the Timer and Deaths counter.
The Kill action has been removed from Trigger/Switch target actions, for simpler and fairer level design
As always with a Beta: if you run into bugs, odd platform physics, or anything that feels off, let us know. Your reports genuinely shape where this game goes next.
Thanks for playing,
Antonyo Man
STORMY RISE SRL