BitVoxel
Last seen
0Sampled 19 minutes ago · not a live figure
—of peak
All-time peak
07 Sep 2026
Last seen
0Sampled 19 minutes ago · not a live figure
All-time peak
07 Sep 2026
| Published | Title | Build |
|---|---|---|
| Small Building Improvements Update This update adds click-and-drag building, making it much faster and easier to place large numbers of blocks. I've also made improvements to building performance in large worlds. While there are still some slowdowns when working on very large builds, performance is noticeably better, and I'm continuing to optimize it as development progresses. As always, thank you for the feedback and bug report… | — | |
| World Save Data Update and improvments Bitvoxel world save system has been improved, reducing save file sizes by approximately 75%. Large worlds now take up significantly less storage while remaining compatible with existing saves. | — | |
| Translations added translations for the following languages added: · Spanish — Spain · Korean · Simplified Chinese · French · German · Japanese · Portuguese · Russian · Turkish I hope these translations make BitVoxel more accessible to players around the world. Additional languages may be added based on community requests, so please let me know which languages you would like to see supported. | — | |
| Logic Simulation, Programmable Memory, and Performance Update Logic Simulation Improvements The logic simulator has received several important fixes: · Faster initialization for long logic chains · Fixed behavior across low and high TPS settings · Fixed RAM not reading every simulation tick · Improved visual synchronization for rapidly changing circuits Added the ability to single step the simulation with right arrow key and resume normal simulation with… | — | |
| Bitvoxel Performance and Simulation Update This update improves performance and reliability for large worlds and complex circuits. · Much faster initialization for extremely long logic chains. · Improved TPS limiting and logic timing. · Better chunk loading and background world streaming. · Fixed chunks remaining unloaded until the player approached. · Improved world switching and GPU memory cleanup. · Reduced CPU and GPU usage while pa… | — | |
| BITVOXEL Update: Faster Loading and Logic Simulation Improvements This update focuses on making BITVOXEL feel smoother when loading worlds and simulating larger circuits. The biggest improvement is the first-time logic simulation pass. Large circuits should now finish their initial calculation much faster, especially after loading a world or placing/removing blocks. The game now handles topology rebuilds and long circuit chains more efficiently, so you should… | 23941844 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 10 Sep 2026new | Thu | 07:14 | No patch notes · unannounced build | 25225230 | public | 1 | — |
| 8 Aug 2026 | Sat | 09:25 | No patch notes · unannounced build | 24627328 | public | 1 | — |