Life Altered Playtest
Last seen
0Sampled 4 hours ago · not a live figure
—of peak
All-time peak
015 Sep 2026
Last seen
0Sampled 4 hours ago · not a live figure
All-time peak
015 Sep 2026
| Published | Title | Build |
|---|---|---|
| Life Altered Playtest version 0.3.18 - Release notes Content: · New Team Select Screen when starting a new run. You will be able to choose one of three random boons to help you on your run. · New music - I completely exchanged all music in the game. While I liked the old music, it did get ony my nerves after a while and didn't quite fit the roguelike nature of the game. · New enemy (Siberia): Moose · New enemy (Siberia): Wild Boar · New ability:… | 25305523 | |
| Life Altered Hotfix Hotfix for violent regeneration ability | — | |
| Life Altered playtest version 0.3.17 - release notes Added prompts for targeting cursor (and a toggle in settings) Fixed a bug where the rain forest repeats after beating the boss Fixed a bug where violent regeneration would not always trigger | — | |
| Life Altered Playtest version 0.3.16 - Release notes Content changes: · Made the map smaller and boiled down the options to two routes with intersections · Question mark places will no longer randomly contain battles or ability rewards · Healing after a battle is now automatic. There is no more rest option · Instead there is an option to sacrifice dice after the battle in exchange for exogenic energy · Nerfed a lot of enemies in the rain forest s… | — | |
| Life Altered playtest version 0.3.15 - Release notes Switched to a more detailed options menu · Added screenshake toggle · Added fullscreen toggle · Added master volume slider · Shortened some texts · Slightly adjusted the UI around character portraits · Removed some of the enemy encounters that were reusing enemies from other encounters Bugfixes: · The mysterious cave event will no longer crash the game when a dice has been ruined by the talking… | — | |
| Life Altered Playtest version 0.3.13 - Release notes - Bugfix: Tutorial will no longer freeze you out of further gameplay when choosing new cards to add · - Bugfix: Evolution sreen will now show the correct creatures in the card preview · - Bugfix: Shield will no longer be applicable to unconscious team members · - Bugfix: Clicking a dice at the end of the battle will no longer result in a remaining targeting arrow during new card selection · - B… | — | |
| Life Altered Playtest version 0.3.13 - Release notes New UI visuals for dice and dice containers · Slightly adjusted card art · Bugfix: Music will now load the saved volume settings upon game start · Bugfix: Purple outline for infected cards is now correct size in dice overview · Adjusted tooltip text for cost-increasing infection · Dice will no longer get rolled if a character has 0 HP · Curses that trigger upon dice roll will no longer trigger… | — | |
| Life Altered Playtest version 0.3.12 - Release notes Added better visual signifiers to card for evolutions · Added priomary and secondary category plaques to cards · Changed the way infections work: They will now disappear from cards once they have triggered · Changed the way protection works: Protection will now also negate any debuffs received in addition to canceling infection effects · Changed the way disease works: Disease will increase each… | — | |
| Life Altered Playtest version 0.3.11 - Release notes Cards will shrink if they block enemy health bars · Fixed displaying negative damag numbers in cards (mostly) · New card look for events · New evolution screen layout · Fixed bug for ability self pollination where only bristlecone pine seeds were placed · Fixed bug that crashed the evolution screen when clicking on an evolution option without clicking on a card first · Fixed bug where alien par… | — | |
| Life Altered Playtest version 0.3.10 - Release notes Content: · Changed the evolution system, so that it no longer requires sacrificing a card to evolve another. · Characters will now fully heal after completing a map and traveling to the enxt map Visual change: · New card frame Bugfixes: · Prevent enemies from having negative health (a few enemies still had this bug) · Prevent certain battle abilities from triggering in non-battle situations · F… | — | |
| Life Altered Playtest version 0.3.8 - Patch #4 This patch should fix two issues: 1. You can no longer spam the confirm button for the evolution/sacrifice screen, which should stop the game from crashing in certain cases. 2. This is internal, but the way I tracked progress between stages was wonky and buggy (it was one of the early things I implemented when my coding knowledge was just beginning) and I refactored the code to become more solid. | — | |
| Life Altered - Playtest version 0.3.8. - Patch #3 Bufgixes: · Ambiance Volume will now be saved as entered by players · Flip function of cards will now be explained correctly in tool tips · Opening the dice overview and clicking on the screen there will no longer crash the game · Enemy shields will decrease when being hit by an attack (was not working for all situations) · Fixed a bug that crashed the game on loading if certain abilities where… | — | |
| Hotfix 1 for Playtest version 0.3.8 Fixes an issue with not being able to start the game if you have save files from an older version on your system. | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 14 Sep 2026new | Mon | 17:32 | Life Altered Playtest version 0.3.18 - Release notes | 25305523 | public | 1 | — |