Life Altered Playtest version 0.3.12 - Release notes

Life Altered Playtest · published

  • Added better visual signifiers to card for evolutions
  • Added priomary and secondary category plaques to cards
  • Changed the way infections work: They will now disappear from cards once they have triggered
  • Changed the way protection works: Protection will now also negate any debuffs received in addition to canceling infection effects
  • Changed the way disease works: Disease will increase each turn, but will disappear after 3 turns (unless refreshed)
  • Adjusted tick values for new disease mechanic and added "chronic disease" as a plant evolution (chronic disease will not vanish)
  • New ability "Kleptocnidy" - Gain 2 posionous each time a party members receives poison damage.
  • Slightly increased exogenic energy gained for killing enemies
  • Added visual aids to arthropod egg effects
  • Switched to a new frame for the borders of the screen
Life Altered Playtest version 0.3.12 - Release notes · Life Altered Playtest patch notes · SteamPeaks