Stickplosion
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
111 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
111 Sep 2026
| Published | Title | Build |
|---|---|---|
| The Last Big Update Before 1.0major Couch play is here Up to four players on one machine , each on their own controller, all in the same arena. Plug in a pad, press a button to take a seat, and go. Player one can stay on keyboard and mouse while everyone else uses controllers — mixed input works. No split screen: this is a 2D brawler, so everyone shares one camera that frames the whole fight, the way it should be. Controllers, pr… | — | |
| Stickplosion v0.8.0 — Controller Supportmajor Controller Support Stickplosion now plays start-to-finish on a controller. · Navigate every menu on a pad — no keyboard or mouse needed · Play a full match on a controller: move, aim, fire, secondary fire, ability, and reload · The Character Designer is fully controller-driven, with an on-screen keyboard (multi-language) for naming your fighter · One-tap issue presets in Report a Bug — reportin… | — | |
| Stickplosion v0.7.54 — Stability & Balance Updatemajor Stickplosion v0.7.54 A stability and balance pass — poison and damage stacking are reined in, and a batch of "I got stuck / I couldn't rejoin" bugs are fixed. Balance · Poison rebalanced — lower damage-over-time and shorter durations, so poison builds stay strong without running away with the match. · Damage now has a ceiling — stacking upgrade cards can still build a monster, but weapon damage… | — | |
| Major Update — Smarter Bots, a Full Soundtrack & Multiplayer Polishmajor Deeper Fights, a Full Soundtrack & Big Multiplayer Polish Since our last major update, Stickplosion has had its biggest run of improvements yet — smarter opponents, a reworked card draft, an all-original soundtrack, and a long list of multiplayer and combat fixes. Here's what's new. 🧠 Smarter Bots — now a 1–10 dial · Bot difficulty is a 1–10 slider (was Easy/Medium/Hard/Ultra). Levels 1–5 play… | — | |
| Major Update v0.5.0major The Getting Started Update New players can jump in faster, your guns finally look the part, and reloading is impossible to miss. 🎓 New: Getting-Started Tutorial A quick, illustrated walkthrough that covers the essentials: · Moving & jumping · Shooting & automatic reloading · Destroying and building terrain · The Map Creator — in-game and at stickmaps.ghostworldgaming.com · The Card Creator — i… | 23906154 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 29 Aug 2026 | Sat | 01:41 | No patch notes · unannounced build | 25004048 | public | 1 | — |
| 6 Jul 2026 | Mon | 15:21 | No patch notes · unannounced build | 24075240 | legacy-windows | 1 | — |