Tales & Tactics - Set 2: World Tour
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Trial Achivement Hotfix Fixed Trial Achievements not being earnable. | — | |
| 📣 We've got a T&T Update! 📣 Hello Tales & Tactics Players! Thank you for all who've dove in to the DLC content and provided feedback, whether on our Discord, community forums, reviews, or comments. This update (version 2.0.14) seeks to immediately address some concerns or criticisms: ⚖️ Balance concerns ⚖️ There were a handful of bugs that went out with 2.0 that caused the game balance to be impacted. These were: · Set 2… | — | |
| 2.0 Hotfix 2 Patch Notes Minor Fixes Fixed the "Big Tiny" achievement not working Added a missing Evoker 2 victory achievement Fixed the Tier 6 unit achievement unlocking with a Tier 5 unit. Resolved a missing tooltip in Prismatic component rewards for the 3rd and 4th Bounty room. Updated the enemy Cloning Hex and modifier phrasing to clarify the unit must be a standard, draftable unit. Summoned units can't be used. Fi… | — | |
| 1.4 Minor Hotfix Fixed a UI issue involving traits in units in the Unit Store sometimes not being accurately reflected. | — | |
| Patch 1.4.33 Update Notes Added a material function to all units to add visual contrast. This is subtle, but makes shadows darker and highlights brighter for most character models. Added a black outline function to all units to help with combat readability, particularly for cases where a unit shares a color with the current act's ground tiles (such as grey against grey). This can be adjusted in the gameplay options menu… |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||
| — |
| Update 1.4 Hotfixes 1.41 Hotfix for level up perks breaking 1.42 Hotfix for Pure Madness perk not working 1.43 Hotfix for a CPU and memory leak introduced in 1.42. Changed the Custom Code feature to not unlock the unique perks from the custom character, but instead have all of those new perks be directly shown and unlocked as part of the Unlocks system. Using a custom code will still allow you to play with the pre… | — |
| 1.4 Balance & Bugfix Update, featuring new Community Code content!major Before we kick off the patch notes, we've added a new Custom Character code which unlocks the Mad Scientist profession, designed by our experimental tester community! Use the code "experimental" to try out three new absolutely wild specialization perks, which will then be unlocked for use in Draft mode. If you didn't know about some community codes before, they can unlock new PvE character cont… | 20419102 |
| 1.3 Patch Notes Fixed some Seasons having an incorrect Perk Group ban, showing a "Please report to developers" in the PVP start menu. Fixed River as final boss adding both the listed Trait in her ability to her team, plus one extra unlisted trait. It is now just the one trait. This also fixes River stating "gains the {riverTrait} Trait" in the ability box while the fight was spawning in. Added a large Chinese… | — |
| Big Balance Patch 1.2 Taunted characters now always fire their skill against the source of the taunt, even in skill cases that filter to specific units, such as Crosby’s “farthest target”. A taunted Crosby will now fire the skill at the taunt source. Turbo nerfed - Starting mana reduced to 20 (was 50). Max Mana increased to 110 (was 90). Damage reduced to 60 per retaliatory hit (was 75). The Forever Scythe nerfed -… | 19453510 |
| Hotfix Patch 1.1.04 Fixed a calculation issue related to Lifesteal. | 18543968 |
| Hotfix Patch 1.1.03 Fixed an issue causing Steam server connectivity to fail. | 18497041 |
| Hotfix Patch 1.1.02 Removed a timestamp check that was preventing some players from playing multiplayer. | 18486960 |
| For The Fans Update Patch Notesmajor Shared Mode Features New Component - The Scythe A new Unlock has been added, which adds a brand new Component item! The Scythe increases Lifesteal at its base, and as a component item, it merges with every other component into a brand new item. These items are: · (+Gloves) Leeching Grasp : On Hit: Heal 25 HP. This is a reskin and switch of recipes for the Blessed Blade, which still has Lifestea… | — |
| Small Balance Update v1.0.61 Gourmand's bonus Attack after eating the donut now deals triple damage (from double). Torque's skill has been changed: Torque now heals for 150 and the cone deals 75 Spell Damage and Ignites for 4 seconds. Spell Power scaling changed to the healing and damage rather than scaling the Ignite duration. This should make Torque slightly more of a generalist rather than depending entirely on Ignite.… | 15973096 |
| Update 22 (redeploy) v1.0.55 Redeployed Update 22 with an exploit resolved, and with additional bug fixes: Fixed an issue where Enlightened Gourmand was gaining triple the (non-permanent) Maximum Health each cast. Fixed an issue where Item Icons would duplicate at various times, particularly when merging Component Items. Fixed an issue where Devil's Deals with Museum Curator or Tabletop Tactician combat modifiers would hav… | 15856242 |
| 1.0 Update 22 (v1.0.53) Vex debuff duration reduced to 4 seconds (from 5) Shaman II duration modifier reduced to 50% (from 100%) Crosby skill damage reduced to 275 (from 300) 4 more Tiers have been added, specifically for use with various Tier-break items and effects. Go wild with your Moon Blessing'd Double-Royal Dragon. Fixed an exploit in Ranked PVP involving rating losses. Fixed a rare specific AI logic bug issue… | 15803194 |
| 1.0 Update 21 (v1.0.50) Fixed a major issue where the rewards granted from Champions would be the rewards of the Champion you didn't choose. This also led to potentially having the same Champion as a Rival and an Ally, causing further issues later on. Fester's healing per second reduced to 4% (from 5%). Fester's skill has been noted by many players as an outlier among the Common units. By offering Damage Reduction, he… | 15730942 |
| 1.0 Update 19 (v1.0.49) Fixed an issue where your PVP Combat Modifier wouldn't update when loading back into the game to reflect increases to Army Size and Store Rarity. Fixed an issue where it was possible to duplicate items with certain Slogurk setups. Fixed an issue where Xanatos was not gaining the intended Mana when slaying a foe with his Skill. PVP combats will no longer send to the server or load if they had 2… | 15709878 |
| 1.0 Update 18 Hotfix 1 (v1.0.46) Fixed Ignite's keyword description not stating it halves healing. Fixed Overtime's keyword description still saying it increased Damage and Speed rather than Amp. Fixed Xanatos' encounter generation logic trying to put Runes on Zombies, which can't be equipped. Fixed minor UI display issue when Army stats gameplay option is on, and the combatant you are facing has the maximum amount of text. Fi… | 15679143 |
| 1.0 Update 18 (v1.0.45P) Fixed an extremely esoteric issue that could, in certain cases, cause units on your bench to disappear when using the Spirit trait, Baa'lor, Star Crown or Cloning Capsule content. Fixed an exploit where it was possible to use Fish Rolls an unlimited amount of times if the player's Pale Hearts were already full. Fixed an exploit where it was possible to duplicate items when putting a Marksman Wa… | 15633711 |
| 1.0 Update 17 (v1.0.43) Fixed an issue where Power Rolls could trigger in some cases off of the last stored free roll Fixed Stalker 2's effect not functioning at all. Pre-emptively reduced it to 40% amp from the listed 50%, and reduced Stalker 1's Attack Damage to 15% from 20%. Fixed Ghoul Stage 2's lifesteal value being only applied as 15% instead of the listed 30% Fixed Ghoul's overhealing-bonus-damage visual effect… | 15585821 |
| 1.0 Update 16 (v1.0.42) Fixed exiting the game during Ranked PVP during the starting bundle selection UI causing an invalid save state - the game would save a run without a bundle chosen, resulting in a Ranked run with nothing to start with. Bundles are now saved when generated, and exiting at this point will not save the PVP run, but will save the same bundles and will display them again when next you decide to start… | 15570661 |