Ten Rings 2
Playing now
0+0 vs. yesterday
—of peak
All-time peak
08 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
08 Sep 2026
| Published | Title | Build |
|---|---|---|
| v 0.2.4 Almost complete stage 3. Added a bunch of rings. New system: choose a play style when enter a stage, if you have "acquaintance" there. | 25170349 | |
| v 0.2.1 idk, enjoy the 1.5G update | 24764107 | |
| v 0.2.0 More rings, more encounters, and some secret modes | — | |
| 0.1.8 Added a bunch of CG, encounters, and rings | — | |
| 0.1.7 rings till 162 | — | |
| 0.1.6 Good night | — | |
| 0.1.5 Add some rings that made me debug a lot | — | |
| 0.1.4 I don't know, more CG, rings I guess? 143 | — | |
| Refactoring is so tiring! New system: Dameal. Now most of the damage and heal are "Dameal". Tweated all dameal numbers so everything is weaker. Oh, and new rings, I don't remember how many I did. | — | |
| v0.1.2 New encounter, new rings till 132 | — | |
| 0.1.1 Better UI, more rings | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 7 Sep 2026 | Mon | 15:43 | v 0.2.4 | 25170349 | public | 1 | — |
| 17 Aug 2026 | Mon | 00:44 | v 0.2.1 | 24764107 | public | 1 | — |