Downer Management
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0Sampled 5 hours ago · not a live figure
—of peak
All-time peak
015 Sep 2026
| Published | Title | Build |
|---|---|---|
| downer management balance hotfix 1.5.x Vengeful employees (ones you fired) were receiving bugged out stats, resulting in absurd difficulty spikes. behavior has been corrected. | 24333611 | |
| weekend vigilante fixes after latest Twitch playthrough, found some new Weekend Vigilante bugs fixed progression issues, difficulty balance added new moves, restored some back-end connections that regressed | — | |
| update 1.5.0 fixed various bugs across portrait mode, including older style pixel parts sneaking in the generator started streamlining Weekend Vigilante mode various changes to mechanics, wrapping in a larger update in a day or two | — | |
| Downer Management v1.4.3 quick fix pass. bunch of stuff that was quietly broken, now it isn't. - rare locked achievements actually fire now. "promote an employee" (and the demote one) were checking a counter nothing ever wrote to, so they never popped no matter how many people you promoted or dumped. found that one myself, by not having it. fixed. - New Game+ loops through the finale like it's supposed to instead of st… | — | |
| Downer Management 1.4.2 update bug fixes prep for the Exec on Deck free DLC major bug squash related to map progression for some origin departments | — | |
| Quick Follow-Up Patch A smaller cleanup update following yesterday’s big Succession release: Added a shared Expense Account for Dream Office decor and Weekend Vigilante purchases, so fun customization no longer competes with payroll. Loosened the early-game Budget economy to leave more room for hiring, training, and upgrades. Reworked department-clear rewards into meaningful, tiered permanent rewards instead of poin… | — | |
| 1.4.0 Update Fixed duplicated employees and missing high-star employees in battle setup. Repaired regular Fieldwork battles after the expedition work disrupted them. Made failure understandable: total wipe means game over; abandoning preserves survivors but restarts the building. Shared Theme Machine songs across save slots. Shelved the generic Sportsbook menu. Expanded GridFired with classes, skills, progr… | — | |
| The Succession Update 1.4.0major Gideon Dunne-Wright is stepping down. Everyone else is stepping over someone. Eleven contenders have entered the succession contest: nine approved claimants, you as the final official entrant, and one rival who broke in and was allowed to stay because the company admired the initiative. The Succession Update tightens Downer Management around its strongest idea: build a department, script your f… | 24172702 | |
| Bug fixes/updates to WV mode fixed some balance issues with the main game as well as weekend vigilante squashed a few more bugs visible and unseen | — | |
| Weekend Vigilante — Balance & Identity Update (v1.3.1) Sunday nights have a real difficulty curve now. No more coasting to an easy win one week and slamming into a brick wall the next. The fight now scales with how strong your vigilante actually is — eases off if you're behind, ramps up if you're ahead — and there's a new safety net that keeps pushing back if you're steamrolling everything, so even a fully-trained vigilante still gets a real fight,… | — | |
| Update 1.2.x Hotfix -bug squashed -weekend vigilante ui adjustment -balance adjustment -weekend vigilante skill fix | — | |
| Downer MGMT: Weekend Vigilante Updatemajor Monday through Friday, you run a department. What you do on the weekend is between you and the city. ☰ WEEKEND VIGILANTE — a free update, live now. Every building you clear banks a weekend. Spend Saturday getting ready — train, gear up, work your informants, pick the fight — then watch Sunday play out as a broadcast: your boss, cornered somewhere in the city, versus whatever this weekend sent.… | 24029457 | |
| Downer Management 1.1.2 Relationship effects are now visible in the dossier, showing the exact stat changes each relationship provides. Stat caps are now displayed, making it clear when a character has reached their maximum potential. Skill evolution readiness is now shown directly in the roster and dossier, including any badge requirements. Added a first-time stat tutorial during hiring to explain what each core stat… | — | |
| Downer Management Bug Fixes Fixed: Overkill and Clutch Heal achievements could unlock when triggered by enemy units Fixed: skill evolution paths introduced in a previous content pass were silently inactive — 15 evolution chains now work correctly (e.g. Viral Campaign now evolves to Motivational Campaign as intended) Fixed: skills could revert to pre-evolution behavior in combat after evolving (ghost skill reference in com… | — | |
| Downer Management Updates fixed issues with Mac OS and Steam's overlay other versions of the game were unaffected | 23850097 | |
| Downer Management Mac OS overlay hot fix fixed issues with Mac OS and Steam's overlay other versions of the game were unaffected | — | |
| Downer Management Quick Fixes fixed bugs related to nemesis proc gen fixed achievement bugs small polish touches | — | |
| Downer Management Hotfix Cloud hot fix Achievements hot fix various bug squashes | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 15 Sep 2026 | Tue | 14:07 | No patch notes · unannounced build | 25324690 | public | 2 | — |
| 22 Jul 2026 | Wed | 12:08 | downer management balance hotfix 1.5.x | 24333611 | public | 2 | — |