Neuralic Race Engineer
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
211 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
211 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Neuralic Race Engineer — Hotfix: new tracks, multiclass position & Ghost fixes Hotfix — minor bug fixes · FIXED: setups could not be created or saved on the new Laguna Seca and Daytona tracks (track folder detection updated, hardened for future tracks). · FIXED: POSITION was wrong in online multiclass sessions — it now shows your class position, like the sim does. · FIXED: the Ghost window could reopen in "invisible background" mode and ignore every click — it now always… | — | |
| Game update | Neuralic Race Engineer — your engineer has a name now Update — small things that make a difference · NEW: your race engineer has a NAME — you choose it at first launch, it shows in the AI Engineer panel (click it to rename any time). · NEW: share your engineer with the Exp/Imp buttons — a single .nreng file with everything they learned (brain, training history, track maps). Import a friend's engineer and yours is backed up automatically first. · N… | — | |
| Game update | Patch 1.0.1 Update 1.0.1 — Ghost 2.0, multiplayer data & quality of life This started as a small quality-of-life patch and grew into the biggest update NRE has had. Thanks to everyone who reported issues and asked for features in the first days of 1.0! 👻 Ghost map, completely rebuilt · The track is now drawn as a real ROAD (asphalt band with edges), not a thin line. On LMU the road uses the sim's real tra… | — | |
| Game update | Neuralic Race Engineer hits 1.0 Neuralic Race Engineer 1.0 — The engineer starts from YOUR setup This is it: version 1.0. Our biggest update ever — total safety on setup changes, free-floating windows on any monitor, live telemetry overlaid on your reference lap, and an engineer that speaks like an engineer, not like a program. 🔧 Your setup is the base — always · NRE now detects the setup you LOAD in the garage (LMU) and use… | — | |
| Game update | Le Mans Ultimate Telemetry Connection & Stability Update Fixed the connection with Le Mans Ultimate. NRE now displays “Connected” only when the game is actively publishing telemetry data. Eliminated false connection states caused by shared memory being available but no longer updating. Added telemetry liveness monitoring using the mVersionUpdateEnd counters. If the counters stop changing for more than approximately 3 seconds, NRE considers the connec… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.