Astromino
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | bugfixes, text clarifications, and some little visual tweaks the couple gameplay tweaks · x2 damage stamps now cost 1 more money compared to other stamps · when a player has Somatic Chit, garbage floor-type enemies no longer create rows that should (but fail to) immediately clear reducing confusion · replaced all usage of the term "soft drop" with more widely-understood text · when a dialog is open, content outside the dialog is now dimmed · changed the… | 24171343 | |
| In-game event | a new feature at the shop, a couple new relics, and... this is largely a polish update, filling in missing graphics, adding new graphics, adding new sounds, etc. that said, the shop has a new service on offer, and a couple new relics were added. shop · you can now pay to remove a piece from your bag · your character now appears in the shop... as do new shop keepers - there are three, one per sector · shop tooltips are no longer obscured by your cha… | 23994249 | |
| Game update | beta build for music-cued visuals is available I took ~1 week off Astromino development, but I'm back! :) I've got the beginnings of a new system that cues visual effects based on music, because music is rad! but because it might not be stable, especially for Mac users, I'm publishing it as a "beta" build in Steam. you need a secret code to access the beta builds, SO: if you'd like access to the beta build, get in touch - all you early play… | — | |
| In-game event | two new heroes, changes to Ansa & Meliono, new relics, and more! ⚠ As the game is still in pre-release, I do not try too hard to retain backwards compatibility with old save data - your progress may be lost after starting this update! Hero changes · Meliono has gained Ansa's bag of pentominoes (in addition to his previous passive abilities) · Ansa now has a normal bag of tetrominoes; she can no longer see upcoming pieces, or even the pieces which remain in h… | 23630135 | |
| In-game event | new enemies, new bosses, new music, and more! New content · New monster: Lernamaw — a regenerating beast that heals 1 HP every half-second · New monster: Sednan Urchin + Messy Floor modifier — bottom 2 rows start pre-filled with garbage, Coin spaces shifted up. · New boss: Nova Remnant — a red-tinted column burns away every 4 pieces you place. The column shows a countdown, and warns you in pink when the next placement triggers the wipe. ·… | 23440016 | |
| Game update | a little update The Traveler · The Traveler character now gets their Supernova relic when entering the first sector map, instead of just having it · tweaked the Supernova relic help text Encounters · when a really big piece locks in place, the whole grid shakes · that drooling lizard graphic is a little smaller · two bosses have gained graphics (one could use some work, but you know) · all enemy graphics are n… | 23297967 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.