
achievements
... 14 of them!
achievements the game knows you already qualify for are awarded retroactively when starting up the game, however a few things were never logged (like clearing 5 rows with the drop of a single piece), so you'll have to re-perform those feats to get the achievements - sorry!
endless Mode (& related) changes
in Endless Mode, there's now fewer nodes to visit overall - in particular, there's one fewer shop and treasure node
when choosing a treasure reward in Endless Mode, the Coin reward now always gives 0 Coin!
the first time you enter Endless Mode, a dialog pops up to tell you about these and the other Endless Mode mechanics changes
the Astrolabe relic got totally revamped - it was always a bit OP, and in Endless mode, where it was not hard to gather up a few Astrolabes, it was just ridiculous, so I took the opportunity to do something unique with it
Encyclopedia entries for Endless Mode heroes got fixed up
just for a bit of fun
there's a new "Retro look" filter in the settings menu that adds bloom, chromatic aberration, and scan lines. It's disabled by default while I do testing on more hardware (Macs, and older PCs) to make sure it doesn't crash, but please do give it a look and tell me what you think!
the outlines of focused/hovered buttons
after beating the full game, alternate-color outfits become available for every hero
pressing an arcane sequence of buttons on the title screen opens a hands-off soundtrack player - ↑↑↓↓←→←→BA (I feel like I've seen that somewhere before...)
other changes
v-sync can now be disabled in the settings menu
Japanese & Zulu translations got some fixes & improvements
that's it for now!
a public demo is coming soon - no later than the end of September! in the meanwhile, I'll continue to polish things up in preparation (like that way-too-longly-named Samarzhoustian Flute...)