OMEGA PHENEX COMMENCED PROJECT SIX Playtest
Playing now
1+1 vs. yesterday
50%of peak
All-time peak
29 Sep 2026
Playing now
1+1 vs. yesterday
All-time peak
29 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Beta Version 0.0.4 ■ Balance Adjustments & System Improvements Increased Boost Speed (Reduced Weight Penalty) Reduced the speed penalty caused by mech weight when using Exceed Boost and Dash Boost. As a result, even heavyweight assemblies can now perform more agile, high-speed maneuvers. Control Guide Refinement Reviewed and updated the in-game control guide (Help) text, adding and revising certain parts to make… | — | |
| Game update | Patch Note: Beta Version 0.0.3 In this update, we have added new features, made various balance adjustments based on your feedback, and fixed numerous bugs. ■ New Features & Additions ""TEST"" Feature Implemented: Added a test mode in the Garage, allowing you to freely test weapons and mech performance in a wide, enemy-free space. (We plan to add features to spawn enemies as an option in the future update.) Resolution Option… | — | |
| Game update | Patch Notes: Beta Version 0.0.2 ■ Bug Fixes Boost Performance: Increased base vertical boost speed (previously lower than intended). VR DUEL Mode: Fixed an issue on the "Desert" map where enemy Icarus unit could fly outside the combat area. UI/Menu: Added a "Quit Game" button to the main menu. TUNE Balance: Fixed a bug where equipping the "Reload Speed Up" TUNE actually increased reload times. Enemy Balance: Decreased the hea… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.