■ Bug Fixes
Boost Performance: Increased base vertical boost speed (previously lower than intended).
VR DUEL Mode: Fixed an issue on the "Desert" map where enemy Icarus unit could fly outside the combat area.
UI/Menu: Added a "Quit Game" button to the main menu.
TUNE Balance: Fixed a bug where equipping the "Reload Speed Up" TUNE actually increased reload times.
Enemy Balance: Decreased the health (HP) of enemy "WALKER" units.
MISSION 1 (Transport Vehicle Escort): Fixed a bug where the screen remained black after the cutscene, preventing mission progression.
General: Fixed miscellaneous typos and text errors.
■ Known Issues
The following issues have been replicated in the development environment and are currently under investigation/fixing.
General
Key Assignments: Custom key assignments reset to default upon restarting the game. (Re-opening the key assignment menu temporarily resolves this.)
TUNE Stacking: Loading machine presets with weapon performance TUNEs causes the stat bonuses to multiply/stack incorrectly.
Overdrive: Activating Overdrive after running out of arm-weapon ammo may restore the ammo count but leave the weapon unable to fire.
MISSION 1: Transport Escort
Tutorial Progression: Changing key assignments before tutorial instructions appear may prevent the tutorial from progressing.
Boss Encounter: If the player and the tutorial boss are defeated simultaneously, the "MISSION FAILED" text persists during the following cutscene.
MISSION 2: Coastal Guard
Tutorial UI: The Exceed Boost tutorial displays gamepad button prompts even when using Mouse & Keyboard.
MISSION 3: Icarus Search
Terrain Clipping: Some enemies may clip through the terrain and become unreachable beneath mountains.