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Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Join the Discord! Hey! Apparently the link to the discord wasn't working, sorry for that! Here is a working link: See you in there! | — | |
| In-game event | Demo Update v0.1.7 Hello! This update focuses on the journey feel of a run, with a new roller screen, evolving backgrounds, and time-of-day lighting. Hope you enjoy it. Full changes below. Join Discord to discuss: Backgrounds & roller · New roller path view - see where you are on the run, with past and upcoming encounters along the path. · 3 new management backgrounds and 3 new battle backgrounds that change as y… | — | |
| Game update | Demo Update v0.1.6 Hello! Small update mostly focused on performance increase and various fixes. Performance · Optimized blood vfx and damage numbers New · Pause menu → How to play - in-game guide · Settings → Game - Damage numbers - Full / Reduced / Minimal · Settings → Game - Blood effects - Full / Reduced / Minimal Balance · Berserker - evasion reduced by 0.05 (now 5%). · Archer - attack damage +5. · Knockback… | — | |
| In-game event | Demo Update v0.1.5 - Difficulty tiers & starting units Hello! This update is about a smoother learning curve for new players. We added difficulty tiers you pick before each run: · Normal - beginner-friendly; softer enemies and more room to learn the loop · Hard - tougher fights; mistakes start to hurt · Very Hard - the same balance as the previous demo (v0.1.4) · Impossible - the hardest way to play the demo New run setup screen Before starting a r… |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
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| News | DEMO IS LIVE! Thanks to everyone who’s already played on other platforms, and welcome if this is your first run. What’s in the demo: · Roller encounters — battles, elites, treasure · Management — deploy on the grid, shop, fuse units, pick emblems · Autobattles — real-time fights; adjust your build between encounters · Goal — Complete 20 encounters and defeat the boss We’ll keep updating the demo while the fu… | — |