In-game event

Small Demo Update v0.1.9

Bannerlings · published

Balance & economy

  • Shop variety - max 2 of the same unit per shop refresh (was 3)

  • Taunt emblem - now Uncommon; taunts +1 additional enemy

  • Removed Taunt rare ability upgrade

  • Knight no longer has Taunt by default

UI & polish

  • Team HP bar - shows relative team health (% remaining), so a larger enemy HP pool no longer skews the bar at fight start

Fixes

  • Battle report - stats track correctly (grouped enemies, healing given, stats persist after units die; fewer misleading zero-damage rows)

  • Berserker Axespin - AOE still applies when the primary target evades the direct hit

  • Fixed bug when quitting mid-battle and reloading (e.g. wrong fused unit stats on continue)

  • Plus some more small things, not listed

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