Endbloom Playtest
Playing now
0+0 vs. yesterday
—of peak
All-time peak
06 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
06 Sep 2026
| Published | Title | Build |
|---|---|---|
| Combat Playtest v0.035 General · Material optimizations for better performance · Physics changes · Player · Updated Dash iframes · Updating Gun Parry · Enemies · Adjusting enemy hit\\hurtboxes · Changing blood color to differentiate from the player · New effects for breaking an enemy’s Poise | 25198035 | |
| Combat Playtest v0.034 Player · Removed Evade from Light Melee · Added Evade to Hard Melee · Sped up Hard Melee attacks · Adjusting hitboxes and sword swing FX for better alignment | 25142868 | |
| Combat Playtest v0.033 Player · New Dash effects to show when upgraded dash is available · Removed Dash Slide · Enemies · Attack polish · New attacks for Electric Bug Boss · AI positioning adjustments · VFX updates · Audio updates | 25045534 | |
| Combat Playtest v0.03 Player · First heal is now instant · Gain 5 ammo for successful Evade · Gain 2 ammo for Hard attack hit · Enemies · Attack polish · New hit react effects | 25027802 | |
| Combat Playtest v0.025 Player · New Evade mechanic - press light attack a moment before getting hit · Major revision to Pulse Hook ability · Enemies · New attacks · Texture updates · New fade out effect · New buff to prevent attacks from being Evaded or Parried indicated by red effects with a dust cloud · Audio updates · Character physics updates · Optimizations | 25012788 | |
| Combat PlayTest v0.024 UI updates · GFX updates · Keyboard and Mouse controls update · Bug fixes | — | |
| Combat PlayTest v0.023 Player · Updating character collision physics Audio · Music has been implemented · New sound effects have been implemented | 24740466 | |
| Combat Test v0.022 Small update to combine combat rooms. Various enemies now spawn in the same room. | 23309470 | |
| Combat Test v0.021 Player · Bullets can parry enemy attacks · Adding air hard attacks · Adjusted player attack damage · Effect to signal when Dash is available again · Enemies · Added an effect to show when enemies cannot be staggered · UI · Options menu available in game · Added controller rebinding · Adding boss healthbars · Updated visuals · Removed ability timers · Audio pass | 22872778 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 9 Sep 2026new | Wed | 00:12 | Combat Playtest v0.035 | 25198035 | public | 1 | — |
| 5 Sep 2026 | Sat | 16:16 | Combat Playtest v0.034 | 25142868 | public | 1 | — |
| 5 Sep 2026 | Sat | 00:52 | No patch notes · unannounced build | 25135096 | public | 1 | — |