Havkerman Demo
Playing now
2Sampling since 16:18 UTC
67%of peak
All-time peak
312 Sep 2026
Playing now
2Sampling since 16:18 UTC
All-time peak
312 Sep 2026
| Published | Title | Build |
|---|---|---|
| Random Encounter Rework and Key Binds (Update v0.64)major Getting ready for Steam Next fest with a major update to random encounters. Now there are more reasons to engage with random encounters with a variety of new locations, and encounter types. | 25257608 | |
| Update v0.53.03 Version: v0.53.03 - Fixed an issue where animals made noise while dead. - Fixed an issue where the player coould not complete the "Prove your worth" quest. - Fixed an issue where the teleport overlay could become stuck and no longer disapear. | — | |
| Update v0.53.02 Version: 0.53.02 - Fixed an issue where mouse sensitivity was not being saved between levels. - Added FOV slider option to the settings. - Added button to reset settings to default. - Added audio to the grapnel hook. - Remapped flashlight key to Shift-C. | — | |
| Update v0.53.01 - Fixed an issue where players would fall through the world when moving between passages. - Replaced dog hostile sound to make less repetitive. NOTE: If you had issue #1. You might need to select "Revivify" from the pause menu when you run into this problem. After that, it should be fixed for you. | — | |
| Update v0.53 Version: 0.53 - Fixed an issue where the elevator could not be called back down. - Lowered attack speed of Maggots. - Fixed issues where player could lose UI functionality during Dialogue and while the Quest Log was open. - Fixed an issue where bullet holes and spray paint did not work in the Dead Town Office Sub-Location. - Fixed an issue with elevator occlusion. - Fixed an issue where the amm… | — | |
| Update v0.52.05 Version: 0.52.05 - Fixed issue where vents could not be accessed in Data Zenter. - Adjusted nav mesh of Data Zenter to prevent NPCs from getting stuck on walls. - Updated texture of the main map to be more desert like. - Added city sprites to the main map. - Adjusted pathing to make it harder for NPCs to become stuck on corners in general. - Fixed an issue where settings were not saved between… | — | |
| Update v0.52.03 Version: 0.52.03 Change List - Uncategorized small bug fixes. - When the player continues the game from the main menu, they will be placed in either the map or the last level they were in before quitting. - Fixed an issue where the starting Augment was the Grapnel Hook by default. - Added additional pathway in Data Zenter. - Fixed an issue where starting a new game did not reset all prior quest… | — | |
| Update v0.52.02 Change List: - Several bug fixes. - Fixed an issue where buying the grenade augment did not unlock it in the store. - Lowered fire rate of TSCBF Soldier. | — | |
| Update v0.52.1 If you have a moment. Please take a sec to fill out this form! Looking to hear your feedback. Thanks! v0.52.1 Change list - Removed random w from controls list. - Added steps to make getting out of sewer water easier. - Fixed crouch invincibility bug. - Adjusted Yukon-38 Paths to add more variety. - Lowered gib heal amount from 15 to 5 - Removed Tek-8 from random crate drop list. - Removed Ring… | — | |
| Update v0.52 Please take a moment to add your feedback via this form! Change List · Added a note to Hell's Port related quests that states "LOCATION NOT AVAILABLE IN DEMO" to make end of demo more clear. · Added loot to Desert Random Encounters. · Added more random encounter maps. · Added an additional pathway in Yukon-38. · Added an additional pathway in the Dead Town Sewers. · Added panel that appears whe… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 11 Sep 2026new | Fri | 16:17 | Random Encounter Rework and Key Binds (Update v0.64) | 25257608 | public | 1 | — |