Update v0.53

Havkerman Demo · published

Version: 0.53

- Fixed an issue where the elevator could not be called back down.

- Lowered attack speed of Maggots.

- Fixed issues where player could lose UI functionality during Dialogue and while the Quest Log was open.

- Fixed an issue where bullet holes and spray paint did not work in the Dead Town Office Sub-Location.

- Fixed an issue with elevator occlusion.

- Fixed an issue where the ammo counter overlapped with world geometry.

- Fixed an issue where a vent was too small in the Data Zenter.

- Fixed an issue where the player would crouch when bumping ceilings.

- Fixed an issue where the sniper scope UI would become stuck on non-snipers.

- Fixed an issue where the Collect Husk Nuts Quest would not be completed if the player already collected them prior to meeting Duke Kutter.

- Fixed an issue where the player we be moving while sleeping in a bed.

- Increased size of several map elements.

- Added additional signs and lighting to specific areas.

- Fixed overflowing dialogue issue with Fred Striker.

- Fixed an issue where the Data Zenter track does not loop.

- Added "quest ready to turn in" to completed quests in the quest log.

- Increased explosion radius of generic explosion.

- Reduced alpha levels of toxic smoke and gib mist.

- Removed player arm shadow.

- Fixed an issue where weapon unlocks would be locked after restarting the game.

- Solved an issue where augments were unlocked AND purchased upon pickup.

- Made the flashlight always available with 'T'.