Sushiamo
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Mega Demo Update #13 v0.8.0 🌊 Get ready for a huge update! I have been working on a lot of content and features for the game to prepare it for the release! (Release date announcement "soon" :D) The cool thing is that the demo is also getting updated to benefit from all those improvements! And also few more items are now part of the demo! Thanks again to everyone who gave feedback via Discord or the form. A lot of the feedba… | — | |
| In-game event | Demo Update #12 v0.6.1c (Hotfix) Small Hotfix to address a new issue coming from the latest update. v0.6.1c Fixes · Fix a bug preventing the service payout money being added when clicking the continue button of the receipt very quickly | — | |
| In-game event | Demo Update #11 v0.6.1 - Feedback & Balance Update 🗺️ Thank you to all the new amazing people wishlisting and trying the demo! 🩵 For this version, I added a loooot of new things, fixed many little issues and balanced a lot of items! Most importantly, I have addressed a lot of feedback coming from everywhere, community posts, reviews, Discord, the Google form and also YouTube and Twitch gameplays ^^ PS: One of the most significant changes that I m… | — | |
| In-game event | Demo Update #10 v0.6.0 - Logo & Fixes Update 🐲 Thank you to all the new amazing people wishlisting and trying Sushiamo! 🩵 In this version, I have some bugfixes and optimisations on the scoring timing to make it flow nicer! Plus a new splash screen! v0.6.0 New · New splash screen with "Panello Games" logo 👾 Changes · Reduced some pauses during the scoring (For instance, the one between retriggers and the one after the synergy line between… | — | |
| In-game event | Demo Update #9 v0.5.9 ~ Tools Balance update 🥢 Thank you to all the new amazing people trying my game so far! I read all the reviews, the post, the feedback form, and the YouTube videos, and I really appreciate all the enthusiasm and feedback! 🩵 v0.5.9 New · Added a new tool Omamori (Uncommon), which is a weaker version of the Omamori tool · Added a new tool Fine Whetstone (Rare), which provides +2 Sharpness to Knives Changes · "Fast Conve… | — | |
| In-game event | Demo Update #8 v0.5.8 ~ Rewards update 🎏 Thank you to all the new amazing people trying my game so far! I have read all the reviews, the post, the feedback form, the YouTube videos, and I really appreciate all the enthusiasm and feedback so far! 🩵 A lot of that feedback helped shape this new update, and a lot more will be improved in the next versions, so stay tuned! The short highlight of the update: · A lot of small balance changes… | — | |
| In-game event | Demo Update #7 v0.5.7 Thank you to everyone playing the demo during the deck builder event! We have a few updates for the demo, including a new tool! v0.5.7 New · Added a new tool: Grass Baran 🌳 · Audio sliders in the settings now display the exact volume percentage Changes · Changed the background music to a new track · Maximum volume limits can now be boosted to 125% (default is 100%) · Lowered the baseline music… | 23146797 | |
| News | 🍣 The Sushiamo Demo is officially LIVE! 🍱 Hey everyone! We are excited to announce that the very first demo for Sushiamo is now available to play on Steam! It’s been a great journey getting to this point, and we are so happy to share what we created with you all! You can download and play the demo right now As we continue development leading up to the full release, your thoughts, ideas, and suggestions will be really valuable. If you w… | — | |
| In-game event | Demo Update #6 v0.5.6 v0.5.6 New · Added a counter for the selected card when making sushi Changes · Added a new difficulty for the demo (silver) · Improved support for wide screens · Vegetarian Boss now reduce score by 30% instead of 50% (Thanks Ciusso!) · The purist boss now ignores "Topping" types as duplicates to be less frustrating (Thanks Ciusso!) · Changed requirements to unlock items to be more challenging ·… | 23034449 | |
| In-game event | Update #5 v0.5.0 (Live on Playtest) Check the PlayTest to see all the new content! v0.5.0 New · Added a new "warning" message when the player selects cards which will be debuffed by a boss (Thanks to GoRgo for the idea!) · Added Full controller support (with custom icons for each controller type) · Added new difficulties: Bronze, Silver, Gold, Red, Emerald, Sapphire, and Diamond · Added new pantries: Vegetarian, Meat, Fish, and Q… | — | |
| Community | Playtest now Live! Hey Everyone! I am pleased to announce that the Sushiamo Playtest is now live and ready for you to explore! To join, go to the store page and click the "Play Now" button under the Playtest section. As of now, requests are being approved automatically, so no need to wait :D Feedback: Since I'm developing this solo, your feedback is incredibly important. I really want to know what's fun, what's c… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.