Sharp Stock
Playing now
1+0 vs. yesterday
100%of peak
All-time peak
115 Sep 2026
Playing now
1+0 vs. yesterday
All-time peak
115 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | v1.6 Preview: AI Smart Cutout, Multi-Language Expansion, Improvements v1.6 is in development , and here's what's coming. New Features · AI Smart Cutout (Multi-Model) — The cutout feature now supports multiple AI models. Windows users also get DML hardware acceleration for noticeably faster processing. · Distance-Based Slicing Mode — A new slicing mode that uses distance calculation alongside the existing BoundingBox mode. Works better for AI-generated sprite shee… | — | |
| Major update | v1.5 Now Live: Free Version Released, Japanese & Vietnamese Added Body: v1.5 is out, and the big news this time is the free version. A few things you might want to know: What's the difference between the free and full version? Functionally identical. No time limit — you can use it as long as you want. The only difference is an asset count cap, which is generous enough for small projects or trying things out. Will the free version get updates? Yes. The free ve… | 24036683 | |
| Community | v1.5 Preview: Free Version Coming, Japanese & Vietnamese Added New Features • Free Version Support (Lite / Steam Demo) A free version is coming soon. Full feature access with only an asset count limit. Suitable for small projects or trying out the features. Unaffected for existing users. • Japanese / Vietnamese Interface Support Added Japanese and Vietnamese UI translations and store text. Currently supported languages: Chinese, English, Japanese, Vietname… | — | |
| Game update | 1.4.6 Update Notes BugFix: Fixed an issue where automatic scanning on startup caused DB changes | — | |
| In-game event | Update v1.4 — Audio Waveforms, Asset Details, Thumbnail Regeneration New Features • Audio waveform visualization — waveforms now display in both the preview area and thumbnail grid. • Non-silent start detection — the editor automatically detects where audio content begins. • Redesigned database structure — the asset detail panel now shows type-specific properties for each asset type (3D models, fonts, texture atlases, etc.). • Manual thumbnail regeneration — rig… | 23871797 | |
| Community | v1.4 Preview: Audio Waveform Visualization & Thumbnail Regeneration v1.3 is out, and we're already working on the next one. What's in development: • Audio Waveform Display Thumbnails and preview area will support waveform visualization with separate left/right channels. Single audio files will show total duration and effective audio duration directly in the list view. Drop in a WAV or MP3 and you can see where the audio content is distributed—no need to play it… | — | |
| In-game event | Update v1.3.2: Background Removal, Sprite Slicing, Clipboard Paste & More Hi everyone, This week's update brings a few useful features focused on image processing, importing, and viewing. • Background Removal Removes solid-color backgrounds with edge detection to protect the subject. Works well with AI-generated green screen or pink screen renders. • Sprite Slicing Automatically detects and splits multiple elements in an image. Supports manual adjustment and fixed-si… | 23541497 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.