Agari — Riichi Mahjong
Playing now
1−1 vs. yesterday
17%of peak
All-time peak
610 Sep 2026
Playing now
1−1 vs. yesterday
All-time peak
610 Sep 2026
| Published | Title | Build |
|---|---|---|
| Agari: what's new (1.17.0 to 1.18.0) A summary of what's changed since the last patch notes. · Opponent hand animation. CPU and online opponents now hold their drawn tile slightly apart from the rest of their hand, so you can see at a glance whether they threw away what they just drew. When they discard something else, the gap opens where that tile actually sat and then slides closed a moment later. · Achieved and possible yaku at… | 25111191 | |
| Agari: what's new (1.16.0 to 1.17.0)major Version 1.17.0 is here! Featuring a major visual addition I've wanted to bring to the table for a long time · Win animations. Five new animations join Spotlight when you win a hand by ron: Pillar, Gate, Vortex, Lightning, and Sakura. Pick yours under Settings > Decor > Win Animation . Random is the default and chooses a fresh one each win. Like your character voice and riichi music, the choice… | — | |
| Agari: what's new (1.15.0 to 1.16.0) A summary of what's changed since the last patch notes. · Two new voice characters! Eiichi and Mimi join the voice roster under Settings > Audio > Voice. Stay tuned for even more options in the future. · Player name textbox now supports pasting. You can paste your name into the player name field with Cmd/Ctrl+V, including support for non-Roman characters. This is an interim fix for now, as typi… | — | |
| Agari: what's new (1.13.0 to 1.15.0) A summary of what's changed since the last patch notes. This batch of releases affect mostly under the hood. · Game Engine update: Agari's game engine (Bevy) has been migrated from Bevy 0.18 to 0.19. Nothing about how the game plays changes. It keeps future work on a current, supported base. Written up in more detail here for those of you who are interested: · Additional power savings. Optimiza… | — | |
| Agari: what's new (1.12.1 to 1.13.0) A summary of what's changed since the last patch notes. This one is mostly under the hood. · Match Replays now work for every online match. Previously only the host recorded enough detail to replay an online round. Now every completed round is replayable from History no matter who hosted, as long as you were connected for it. Matches recorded before this update stay viewable in the ledger but c… | — | |
| Agari: what's new (1.7.1 to 1.12.1) A summary of what's changed since the last patch notes. This is a bigger update than usual, so the highlights: · AI Improvements. CPU opponent skills continue to be improved. A new " AI Difficulty " setting (Settings > Match) lets you pick your opponents: Select Normal for stronger opponents, Easy for a more casual experience. · Match History. A new History screen on the main menu lets you brow… | — | |
| Agari: what's new (1.6.1 to 1.7.1) A summary of what's changed since the last patch notes. · Big performance & power-efficiency pass. A large part of this update focused on rendering the game more efficiently, cutting how much GPU work each frame takes. That means lower power draw: cooler, quieter machines and better battery life on laptops & Steam Deck. · Crisper tile art rendering. There's also a brand-new alternative tile des… | — | |
| Agari: what's new (1.5.1 to 1.6.1) A summary of what's changed since the last patch notes. · New table surface options. Four table styles are now available under Settings > Decor > Table: Felt, Fabric, Leather, and Legacy. Each style works alongside the existing color swatches, so you can mix and match to find a look you like. Legacy preserves the original table appearance for anyone who prefers it. · Info > How-to-Play now cont… | — | |
| Agari: what's new (1.3.0 to 1.5.1) A summary of what's changed in the updates since the last patch notes. · Right-click anywhere to skip / pass / discard. An opt-in shortcut in Settings > Match: right-click anywhere on the table to skip a call prompt or discard your drawn tile. · Random AI playstyle. The AI Playstyle selector now has a "Random" option that randomly assigns each CPU opponent an Offensive, Balanced, or Defensive p… | — | |
| Agari: changes since launch (1.0.0 to 1.3.0) A summary of what's changed in the updates since release (1.0.0 to 1.3.0). · More aggressive AI. The Offensive play style now pushes close hands rather than defensively folding once danger is detected. This should lead to more balanced play under certain circumstances. · Desktop fullscreen. Borderless fullscreen is now available from Settings, or via Alt+Enter. The setting persists between sess… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 9 Sep 2026 | Wed | 15:37 | No patch notes · unannounced build | 25212140 | public | 2 | — |
| 9 Sep 2026 | Wed | 14:21 | No patch notes · unannounced build | 25210623 | public | 2 | — |
| 3 Sep 2026 | Thu | 21:37 | Agari: what's new (1.17.0 to 1.18.0) | 25111191 | public | 1 | — |
| 3 Sep 2026 | Thu | 21:36 | No patch notes · unannounced build | 25111180 | public | 3 | — |