Fire Field
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
116 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
116 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | A Major Update Is in Development Hi everyone, this is Robe of Fire. I'm currently working on a major update for Fire Field. Up to now, I've been stacking up small fixes one by one based on your feedback. From here, I'm taking the time to push the game itself forward in a big way. This isn't minor tuning — it's the biggest update yet , aimed at raising both the volume of content and the depth of play. Because I want to build it… | — | |
| In-game event | v1.7.1 update: Switch click movement/WASD movement from main screen, in-game feedback, help function 🆕 New features ・ Support for click movement : You can now move the character by clicking the mouse. You can switch between click movement and WASD movement at any time using the toggle on the top right of the main screen. You can also go down the stairs by clicking. ・ In-game feedback : You can now send feedback directly from the game by clicking the "Feedback" button in the upper right corner… | — | |
| Major update | v1.7.0 Major Update: Spell Level-Up System 🌟 NEW: Spell Level-Up System The more you cast a spell, the more it levels up and evolves. • From the early game, you can choose your build — lean toward Warrior stats or toward Sorcerer stats. The choice is yours. • As a spell levels up, its visuals change, and new spells can be acquired. • Leveling up requires that spell's spellbook as material. ⚔️ Spell Belt Overhaul • Belt slots 1 / 2 / 3… | — | |
| In-game event | Featured on the Korean games media ThisIsGame Fire Field was kindly covered by the Korean games outlet ThisIsGame. I was honestly a little surprised, but the article reached #1 in their "most-read" ranking. I'm truly grateful. If you'd like, please take a look: Thank you, as always, for your support. | — | |
| In-game event | v1.6.5 update: lectern soft lock correction, main character monologue in 69 languages, AZERTY compatible, etc. 🆕 New features ・ AZERTY / QZSD keyboard support : Fixed an issue where WASD movement was not possible with non-QWERTY keyboards such as French. Changed to physical scan code base, can also be moved using arrow keys ・ Improvement of visibility distance : Expands the bright area around the character, making it visible to archers and wizards from long distances. ・ Abolition of enemy respawning wi… | — | |
| Game update | Patch Notes — Version 1.6.1 Thanks to everyone who's been playing and sending in reports since launch. Here's the first round of fixes and one small new feature. 🔧 Bug Fixes · Fixed a gold duplication exploit that occurred when moving gold into the stash, saving, and reloading. · The Status screen (C) now properly renders above the active quest tracker, restoring full visibility of your stats. · Magic-tier weapons now co… | — | |
| In-game event | v1.6.0 Update: Cursed Tombstone Event, Tutorial, Dungeon Repop, etc. 🆕 New features ・ Cursed Tombstone — New Arena Event : A "cursed gravestone" will be placed on each floor from B1 to B4. As the bell rings, the entrance is sealed with black flames, and the dead come back to life and attack. Reward will be released if all destroyed within 60 seconds ・ Added item rewards for gravestone event : In addition to gold, items are also dropped upon clearing. The lower… | — | |
| Community | FireField was introduced on Spain's largest game media "Vandal" FireField feature article published on Vandal A special article about FireField was published in Vandal, Spain's largest gaming media. What is Vandal? A long-established online media specializing in PC and console games with a history of over 20 years in Spain. It is one of the largest gaming media outlets in the Spanish-speaking world, with millions of page views per month. This achievement: R… | — | |
| In-game event | New skills, new bosses, major updates ⚔️ New skills Shockwave (club/axe/two-handed axe) Area attack (3.2 tile radius) / Weapon damage x 1.5 / Stun 1.5 seconds + Knockback 2 tiles / Cooldown 20 seconds / Learned at Lv5 Slash Wave ★New (dagger/sword/two-handed sword) Projectile (range 300px) / Weapon damage x 1.5 / Bleeding (3 seconds) + Slow 40% (3 seconds) *Blue flame effect on slowed enemies / Cooldown 20 seconds / Learned at Lv5… | — | |
| In-game event | Fully compatible with gamepads Implemented full support for gamepads. Button remapping A/B/X/Y, LB/RB/LT/RT, and cross keys can all be changed freely from the option screen. It can be reset at any time. Supports pad operations for all menus Save, load, delete confirmation, options, controls, and gamepad setting screens can all be operated using just the controller. Added all item display key The key that highlights items on… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.