Ad Iterum Playtest
Playing now
0Sampling since 06:46 UTC
—of peak
All-time peak
010 Sep 2026
Playing now
0Sampling since 06:46 UTC
All-time peak
010 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch - Beta 0.1.2 Patch notes: ``` # Beta 0.1.2 - Latest build: 2026-04-19 - Balance: Blacklist some complex-pattern enemies from spawning on first run ever - Balance: Assure safe room after boss defeat - Balance: Increase chance of safe rooms to appear - Balance: Increased HP granted from healing injectors - Fix: Adjust bottom padding on item contextual UI for memory units - Fix: When in boss room, clicking on… | — | |
| Game update | Restore patch 0.1.1 - QoL updates Addressed false alarm when testing steam deck compatibility. # Beta 0.1.1 - Latest build: 2026-04-17 - Balance: Reduced chance of boss showing up in 1st floor to 0%. - Fix: Selecting music volume text no longer invisible when blending with background - Fix: Removed "No mutagens currently detected" text despite mutations being active - Fix: Missing boss name in logs when affected by statuses - F… | — | |
| Game update | Beta patch - Rollback to 0.0.24 Rollback to 0.0.24 | — | |
| Game update | Beta patch 0.1.1 - QoL improvements # Beta 0.1.1 - Latest build: 2026-04-17 - Balance: Reduced chance of boss showing up in 1st floor to 0%. - Fix: Selecting music volume text no longer invisible when blending with background - Fix: Removed "No mutagens currently detected" text despite mutations being active - Fix: Missing boss name in logs when affected by statuses - Fix: Disallow boss entrance to re-appear once has been defeate… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.