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Ad Iterum Playtest›Events›Patch - Beta 0.1.2
Game update

Patch - Beta 0.1.2

Ad Iterum Playtest · published 19 Apr 2026, 01:07 UTC

All eventsPlayers around this dateRead on Steam

Patch notes:

```
# Beta 0.1.2 - Latest build: 2026-04-19
- Balance: Blacklist some complex-pattern enemies from spawning on first run ever
- Balance: Assure safe room after boss defeat
- Balance: Increase chance of safe rooms to appear
- Balance: Increased HP granted from healing injectors
- Fix: Adjust bottom padding on item contextual UI for memory units
- Fix: When in boss room, clicking on stairs when you're on top moves you correctly to the next floor.
- Fix: Cursor does no longer show attack when hover over friendly npcs
- Fix: Player no longer walks around forever when clicking on a vault or the terminal
- Fix: After proximity trap explodes, no longer lose control over clicking to move
- Fix: Disable zoom when UI open scrolling, no longer triggers the zoom incorrectly
- Fix: Player no longer moves twice after walking through an item and not picking it up
- Fix: Heavy weapon allows movement via click while recovering from heavy swing
- Fix: Missing boots slot now shows in character inventory when equipped
- Fix: Traders offer a guaranteed number of known items, along unknown ones
- Fix: Disallow repair and scrap consumption on items that are already at 100% durability
- Improvement: General stability
- Improvement: Localization fixes
- Improvement: Ranged enemy attack paths are visible in the grid
```

More from Ad Iterum Playtest

Other announcements

All events
Ad Iterum PlaytestGame update28 Jun 2026Bump default branch to 0.3.5# Beta 0.3.5 - Latest build: 2026-06-25 - New: T1 weapons x4 - New: T2 weapons x5 - New: T2 armor x4 - New: Mutagen stabilizer - You can carry more than 1 mutation at the same time - New: Game ending 1 and 2 are reachable - Fix: Missing items in loot tablesAd Iterum PlaytestGame update23 Jun 2026Beta 0.3.4 - Latest build: 2026-06-23``` # Beta 0.3.4 - Latest build: 2026-06-23 - Improvement: Randomize pitch variability on recurrent sounds - Improvement: Update unstable mutations UI effects - Improvement: Gluttony option is now shown in inventory - Improvement: Zoom increase/decrease menu setting - Fix: Fire/poison effect that triggers postprocessing also triggers on re-application - Fix: Flesh Binder has its own text, rathe…Ad Iterum PlaytestGame update29 May 2026Beta 0.2.4 - Latest build: 2026-05-29- Fix: Remove waiting icon after killing an enemy using a multiple-turn-delayed heavy weapon. - Fix: Missing localized strings - Fix: Adjust blood pacts UI so it fits 3 pacts - Improvements: Updated spawn rate of boss and safe rooms - New: Quarantined Depths enemy x2 - New: Food x2 - New: Immortal enemies can now be defeated...somehow :D