Space Salvage Simulator
Last seen
0Sampled 15 minutes ago · not a live figure
—of peak
All-time peak
116 Sep 2026
Last seen
0Sampled 15 minutes ago · not a live figure
All-time peak
116 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 1.0.52 Hotfix Hello. Here are the patch notes for version 1.0.52. Fixes and Improvements Fixed an issue where Korean text was displayed when using certain language settings. That is all. Thank you to everyone playing the game. | 24705179 | |
| Game update | 1.0.51 Patch Notes Hello. Here are the patch notes for version 1.0.51. Fixes Fixed an issue where the final content would not progress and the game could freeze. Fixed the issue where the Day 1 tutorial event did not occur, once again. That is all. If you have any issues or suggestions, please feel free to post on the forum at any time. I will check them and respond. Thank you to everyone playing the game. | 23523108 | |
| In-game event | 1.0.5 Patch Notes Hello. Here are the patch notes for version 1.0.5. Fixes 1. Fixed an issue where Arena character graphics could appear blank in some environments. 2. Fixed an issue where achievements could unlock or progress abnormally. 3. Fixed an issue where the Day 1 story event did not occur during the tutorial. - This was not a major gameplay progression issue, but it prevented some early guidance for fea… | 23320495 | |
| In-game event | 1.0.4 Patch Notes Hello everyone. Here are the patch notes for version 1.0.4. Items marked with 💡 were fixed or improved based on player reports. Thank you for your feedback. New Features 💡Convenience Options Added · No Bugs: When checked, Carbon Devourers will not appear. This takes effect starting the next day. · Time Scale Slider: With the newly added slider, you can increase work time by up to 6x, and mini… | 23055927 | |
| In-game event | 1.0.325 Patch Notes Hello everyone. Below are the patch notes for version 1.0.325. 💡 Entries marked with this symbol were fixed or improved based on player reports. Thank you for your reports. Feature Updates - General translation quality improvements - Added some main quest dialogue - 💡 Added a quest guide related to the Melter Bug Fixes - Fixed issues related to late-game content - 💡 Added another fix for an… | 22818023 | |
| Game update | hotfix #2 Fixed 2 progression-blocking bugs. | — | |
| Game update | hotfix #1 1. Fixed an issue where finalized boards lost their sell price Fixed a bug where a completed board's sell price would drop to 0 (making it unsellable) after moving it in and out of storage. For existing saves that still have these bugged boards, they can now be sold for a minimum price (Small/Medium: 50K / Large: 100K). 2. Changed the position of the "Craft MCU" button When an MCU recipe is mat… | 22775669 | |
| In-game event | 1.0.2 Patch Notes Hello everyone. Here are the patch notes for version 1.0.2. (Some contents from pre-release builds are included.) Items marked with 💡 were fixed or improved based on player reports. Thank you for your feedback. New Features Market Price System Crafted and sold items are now divided into 4 categories: Essentials / Hobby Goods / Industrial Goods / Military Goods From a certain point after starti… | 22611574 | |
| Steam news | Game Now Available! Hello everyone, Space Salvage Simulator is finally out! I want to thank everyone who played the demo and provided such valuable feedback and support. I would also like to express my deepest gratitude to everyone who purchases the game. I truly hope you enjoy playing it! | — | |
| Announcement | Release Date Confirmed: April 10th Hello everyone. Just 10 minutes ago, I completed the core game loop, which means I can finally confirm the exact release date. It still doesn't feel real. The game is scheduled to launch as version 1.0 on April 10th. Until then, I will be continuously adding illustrations, expanding the dialogue, playtesting, and debugging. The price will be set at $4.99 USD , and there will be a 15% launch dis… | — | |
| Game update | 0.61_demo Patch Notes Items marked with 💡 were fixed or improved thanks to reports from players. Thank you for your feedback. New Additions · Added character-specific English fonts Fonts for other languages will be added as we find suitable free fonts. Feature Fixes/Improvements · Improved dialogue line-break handling · Dialogues now wait if the ESC menu is open instead of interrupting · Crafting rank details now s… | — | |
| Game update | 0.6_demo Patch Notes Items marked with 💡 were fixed or improved thanks to reports from players. Thank you for your feedback! Balancing Increased daily work quota Although the daily quota was increasing each day, it was growing slower than expected. Catching a few Carbon Devourers would immediately trigger overtime, which we felt made the gameplay experience confusing. We've increased the daily quota to address thi… | — | |
| Game update | 0.591_demo Patch Notes Balancing Initial target Kash amount reduced (500K -> 200K) The initial goal was set at 500K based on estimated maximum values during early development, but as we fine-tuned the balance, it became clear that it would take over 50 days, leading to unnecessary repetition. We've reduced the target amount to 200K to allow for a faster gameplay pace. (This change will also apply to the full release.… | — | |
| In-game event | 0.587_demo Patch Notes New Content Zapper & Carbon Devour Bug: A pest that randomly appears on the belt and devours belt items has been added, along with the Zapper — a tool to eliminate them. Killing Carbon Devour Bugs with the Zapper earns you cash, and repeated kills increase the reward. During testing, we noticed the early game felt more tedious than expected. After considering what content to add, we decided on… | — | |
| In-game event | 0.585_demo Patch Notes Bug Fixes: Fixed weekly settlement panel position: resolved an issue where the panel could shift downward during sequential text display. Improved high-value item auto-storage: when multiple storage sets exist, collection slots in other sets are now properly searched for correct part merging. Fixed crash when discarding high-value items onto the belt. Fixed an issue where a variable name was di… | — | |
| Game update | v0.58_demo patchnote bugfix: some items are showing placehoder square, not the actual image. | — | |
| Community | The Demo is Live! Hello! Just a month ago, I thought releasing a game on Steam was nothing more than a pipe dream. But here we are — the demo is now live. About the Game Space Salvage Simulator (SSS) is a game where you follow the story of a protagonist who has been incarcerated at a space waste processing station and forced into labor. You'll collect various pieces of scrap from the conveyor belt, assemble them… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.