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Space Salvage SimulatorNews0.587_demo Patch Notes
In-game event

0.587_demo Patch Notes

Space Salvage Simulator · published 14 Mar 2026, 10:44 UTC

All newsPlayers around this dateRead on Steam

New Content

Zapper & Carbon Devour Bug: A pest that randomly appears on the belt and devours belt items has been added, along with the Zapper — a tool to eliminate them.

Killing Carbon Devour Bugs with the Zapper earns you cash, and repeated kills increase the reward.

During testing, we noticed the early game felt more tedious than expected.

After considering what content to add, we decided on the Zapper — something that wouldn't be too overwhelming while still being fun.

Originally, this content was planned for the mid-game, but we believe moving it earlier won't significantly affect learning or gameplay flow.

Features & Changes

  • Tool Drawer Improvements

    • Changed to 3-row layout

    • Reordered tool placement

As the number of tools grew, repeatedly scrolling through the tool drawer became an issue.

By switching to a 3-row layout to display more tools at once and reordering them so that production tools are easily accessible, we've improved the overall workflow.

  • Added new debris image

Bug Fixes

  • Fixed hand-assembly multiplier not applying to items with only one tag

  • Fixed spawn interval becoming excessively short over time, with adjusted minimum threshold. (Spawn speed still varies with remaining time, but it no longer gets too extreme.)

  • Fixed daily quest rewards not displaying in log/side messages. Added "[Daily Quest Reward]" prefix

  • Fixed log panel messages being obscured by certain UI elements

  • Fixed "Assemble" button reappearing after saving/loading with an already assembled high-value item

  • Fixed high-value item auto-storage placement error

  • Restored missing Cloger AI flavor text

That's all for this patch.

Thank you to everyone who plays.

More from Space Salvage Simulator

Other announcements

All news
In-game event16 Sep 20261.1 Update NotesHello everyone. Here are the patch notes for version 1.1. New Features New minigame: 10 Times · A minigame you can play from day 20 onward. A bit of crafting gets you the tool you need to play. · There is also a helper tool unlocked in the mid-to-late game. Craft it and winning becomes very easy. (Not available in the demo version.) Changes and Improvements Recipes on the recipe screen in the h…Game update15 Sep 20261.0.6 Patch NotesHello everyone. Here are the patch notes for version 1.0.6. Items marked with 💡 were fixed or improved based on player reports. Thank you for your feedback. Bug Fixes 💡Fixed an issue where, under certain conditions, the main quest triggered at 200,000 Kash would not progress. Other bug fixes. That's all. Thank you to everyone who plays our game.Game update30 Aug 2026Version 1.0.53 ChangesHello. Here are the patch notes for version 1.0.53. Fixes and Improvements We've improved translations for each language. · We've also added some translations that were missing. That's all for this update. Thank you to everyone who plays the game.