Imprinted Demo
Playing now
0−2 vs. yesterday
0.0%of peak
All-time peak
47 Sep 2026
Playing now
0−2 vs. yesterday
All-time peak
47 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | We're Featured at the Games Composed in Germany Steam Event! The Games Composed in Germany Steam Event starts today , and we're incredibly excited to be part of it! 🎉 Check out the event here: To celebrate, we'll be unveiling a brand-new trailer featuring 30 exclusive seconds of never-before-seen footage . Keep your eyes peeled! 👀✨ While you're browsing the event, be sure to check out all the fantastic games from fellow German developers. There are ple… | — | |
| News | Try the Imprinted Demo! We've been working hard to bring you... the DEMO for Imprinted! It runs in Windows, macOS and Linux, and is available in English, German, Italian, Russian and Simplified Chinese. Sift through the details of Vince's complicated dating history, explore his connections through his old emails and browser, and play around with a variety of audio software. If you enjoy your time with the demo, we’d l… | — | |
| Community | 10,000 Wishlists Celebrating 10,000 wishlists 🥳 When we started working on Imprinted , we set out to make something unapologetically strange: a game about creative obsession. Damaged recordings, forgotten art, a fake operating system, and the unsettling feeling of digging too deep into someone else's life - it's the kind of nuanced idea that isn't always easily categorised, and that's exactly why we wanted to… | — | |
| Community | Imprinted to feature in Deutsche Indie Showcase We’ve been putting something special together, and it’s finally ready for the spotlight! Our game will be featured in the upcoming Deutsche Indie Showcase , and our fresh trailer includes new and exclusive footage, hot from the creative forge 🔥 📺 Tune in: June 7th 23:00 (CEST) The showcase will once again be hosted on YouTube in German by Gronkh , a champion of home-grown creativity who conti… | — | |
| Community | Interface X26 is live! Hello from the studio! We're excited to present InterfaceX26, a steam sale and showcase, featuring 150+ very cool devs all creating games in the genre most beloved to us: FakeOS games (yes, that's the term we've agreed upon! If you want, you can help us out in setting it in stone by using the tag tool on the website ). InterfaceX26 will feature a showcase this coming Saturday, hosted by GameSpo… | — | |
| Community | Imprinted @ London Games Festival Hello everyone! We're happy to be part of London Games Festival's Official Selection, both in the Steam event and on-site. It's always a blast to watch visitors test our current build, and a huge motivation boost to keep working on our first game! We're hard at work as production has started in March already, and I'm especially happy to report that Imprinted has been funded completely, so now i… | — | |
| Community | Our first expo and... award :O Hi everyone, We've jumped into production of Imprinted in March, and also attended our first expo officially ( GG Bavaria in Munich ), with a booth and all that :O Lots of fun watching people play the game, immersing themselves into the story despite the loud ambience of the expo. Super grateful for an intense, but very motivating weekend. (Big thanks to the team that helped out on site <3 ) We… | — | |
| Community | Meet Viola Fossati Very little is known about Viola Fossati. That’s part of the problem, and part of the pull. If you were looking for easy comparisons, you might call her the Nick Drake of Northern Italy, but that only works if you strip away the expectation of neat songs, gentle melancholy, and tidy endings. Viola’s work is rougher than that - it’s stranger. She is less interested in performance and more concer… | — | |
| Community | Meet Vincent Brandt We can finally announce that our new game, Imprinted , is a ghost story about creativity - it’s about two musical worlds colliding, about the discovery of a forgotten artist and the past she left behind, and about a presence that feeds on doubt, obsession, and the darker thoughts we try to ignore. It’s a psychological thriller told through a fake operating system, where emails, audio files, cha… | — | |
| Community | From Composer to Creative Director Flickering moon, the road turns Cobalt blue. I hope you are doing great and finding some peace of mind in this last stretch of December, the “silent time” as it is called here. Epiphanies Do you remember the moments that changed your life completely? Emerging so slowly you don’t notice at first, and then jumping out, overwhelming you? Looking back, I can connect a couple of seminal moments in m… | — | |
| Community | Traveling on Cobalt Lane Hello there! You made it to Cobalt Lane , make yourself at home. My name is Filippo, I’m a long time game composer turned game dev. After more than 15 years scoring music for a variety of titles I love , I had an epiphany in the summer of last year and started actively working on what will be Cobalt Lane’s first title! The Studio I love liminal spaces, dream states, scenarios that are half-real… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.