Gamescom this year was special for me: first time showing up there as a developer rather than a composer.
The feeling of showing our game at Bavarian Games booth alongside many other cool devs was so intense!
To everybody who played Imprinted at our booth: thank you <3 . I especially loved seeing 2+ people play together, sharing their headphones, finding clues and listening to Viola Fossati's mysterious music together. Now, back to making the game!
Filippo