Devil's Desk
Playing now
0+0 vs. yesterday
—of peak
All-time peak
07 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
07 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | OVERTIME UPDATE 1.1: Gore and More Galore! XTREME GORE MODE NOW AVAILABLE along with... · Shiny Blood! · Multi Blood splatter spots added to most enemies · Blood now hits the ceiling Other Updates Include: · Artwork for game updated: New Lettering by Ryusei · Further Optimization has been made on all levels · You can throw things while in the main menu now! Go ahead, click around the screen. Break something · The Intern's and Auditor's… | — | |
| Game update | Hotfix and Patches Update 1.05: The 2nd Major Graphical Update! Visuals: · Resolution Changed! Things are higher definition now, should have less compression issues! Enjoy clearer (but still retro and if you choose "crunchy") details up close and at a distance. Wording will be clearer and UI will generally have a crispier look. · Altered some death positions on the dead guy in the main menu · Added some Monster Art to the loading screens (which will be coll… | — | |
| Game update | Hotfix and Patches Update 1.04: The Requested Visuals Update! This is the first update to make my game more visually customizable and accessible. Hopefully there's less eye strain going forward Visuals: · Graphical Adjuster finally added! Turn off "Crunchy Graphics" in settings for a less pixelated experience · Static Intensity will now default to 0, no more slider · Screen Static now reserved for menu and level startups · Added more window size options ·… | — | |
| Game update | Hotfix and Patches 1.03 OVERTIME IS COMING SOON... This is another set of small improvements and fixes until the fresh and free content is rolled out Improved the Ninja grave/unlock area Took away hard difficulty (is being replaced with Hellish difficulty) Added SOME ammo to a few levels Made the fence line in Bad Dream 1 slightly lower Lowered Cost of Auditor (from 200-100 kills) and Audit_Bot (from 25-15 outlets) Un… | — | |
| Game update | Hotfix and Patches 1.02 Changed Cool Chris mechanic, now saves when found rather than upon level completion Changed misc. textures Altered a boss mechanic that prevented jumping during a phase of attack Fixed Blood Fist locked label Corrected out of place out of place props Corrected Misc. Collisions Assigned proper idle animations to various enemy spawns Fixed a level ending exploit Fixed Overlapping Meshes | — | |
| Game update | HotFix 1.01 Steam Achievements now work! Corrected weapon label for Meteor Knight when weapons are locked Crisp Ridge Enemy Spawn bug corrected Rando Vending Machine will now actually dispense every kind of drink and not just knock-back Corrected Early Spawn of escape enemy group on Eden Stroll Blood Fist is now actually needs to be unlocked (sorry lol) Cool Chris spawn fixed in Qor. Tower Increased range… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.