This is the first update to make my game more visually customizable and accessible. Hopefully there's less eye strain going forward
Visuals:
- Graphical Adjuster finally added! Turn off "Crunchy Graphics" in settings for a less pixelated experience
- Static Intensity will now default to 0, no more slider
- Screen Static now reserved for menu and level startups
- Added more window size options
- Crisp Ridge has received lighting and atmospheric improvements (big vibes)
- Qor Call Center has received lighting and atmospheric improvements (big vibes)
- Cider Factory has received lighting and atmospheric improvements (big vibes)
- The Red Depth received a sky-box change
- Added directional arrows to floor on Cider Factory exterior
Game-play:
- You can now destroy cars
- Vastly Improved breakage physics and effects for thrown objects
- Crisp Ridge has received an addition to its map
- Qor Call Center will have slightly better performance/optimization