Alpha Genesis
Playing now
0+0 vs. yesterday
—of peak
All-time peak
07 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
07 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch notes 1.6.0 Objective Tracker and Player Guidance Update New: Objective Tracker · Added a new objective tracker that guides players through the game step by step. · 24 sequential objectives now cover the full progression, from first infection to defeating bosses and completing contracts. · The tracker appears on the right side of the screen during gameplay. · Clicking it opens a detailed description explai… | — | |
| Game update | Patch Notes - v1.5.0 Chaos Events Random mini-games that hijack gameplay after Ascension 1+. Fail = real death. Win = valuable rewards. · Blackout — Survive 60s in total darkness with only a light radius around your ship. Invisible enemies deal 2x damage. · Labyrinth — Navigate a procedurally generated maze from entrance to exit before the timer runs out. Walls deal damage on contact. · Bullet Hell — Survive 4 wave… | — | |
| Game update | Patch Notes - v1.3.0 New Organelli Equipment System · Equip up to 6 organelles across different slots to customize your build. Each organelle has a rarity tier and unique stat bonuses.Find them from boss kills, infection milestones, ascensions, treasure chests, and the wandering merchant. Dismantle unwanted organelles for Organic Essence, reforge their stats, or upgrade their rarity at the crafting station. DNA to… | — | |
| Game update | Patch Notes - v1.2.3 Combo Multiplier Fix · Fixed combo multiplier resetting to 1x whenever a UI screen appeared (auto skill selection, card drops, difficulty modal, ascension screen). Galactic Map Optimization · Added off-screen culling for galactic link rendering. Links with both endpoints outside the visible area are skipped. Very long links fade out to reduce visual clutter. Arrow indicators at link midpoints a… | — | |
| Game update | Patch Notes - v1.2.2 Card Market redesigned with SciFi panel style, card image previews and duplicates filter for quick selling · Wandering Merchant now offers craftable minerals (Void Mineral, Chronic Dust, Raw Iron, Titanium, Plasma Crystals, Neuro Spores) · Tech Tree panel enlarged with proper icons, improved text contrast and readability · Fixed card selling error "Drop proof invalid" caused by server session e… | — | |
| Game update | Patch Notes - v1.2.1 Wandering Merchant improvements · The merchant trade window has been completely redesigned with a larger, cleaner layout. No more scrolling to see all offers. When the merchant arrives, the game now pauses automatically and shows a prominent notification with Trade and Ignore buttons. Leaderboard updates · Removed the Wave leaderboard tab (it was not a real game mode). Your current tier now syn… | — | |
| Game update | Patch Notes - v1.2.0 Wandering Merchant (new feature) · Added a wandering merchant NPC that periodically appears during gameplay. Offers 5 trade categories (biomass, DNA, abilities, · boosts, rare resources). Approaching the merchant automatically pauses the game and opens the trade window. Safe zone around the · merchant prevents enemies from getting close. Merchant visibility · The merchant now emits a tall green… | — | |
| Game update | Patch Notes - v1.1.12 Zona Franca (Safe Zone) · Fixed piece placement inside safe zones, pieces can now be placed correctly after placing a Core Node · Reduced build cooldown from 5 minutes to 10 seconds between placements · Fixed enemies entering safe zones, they are now pushed out automatically · Added damage immunity inside safe zones · Fixed pieces disappearing after placement during sector transitions · Core No… | — | |
| Game update | Patch Notes - v1.1.1 Performance Fix - Fixed micro-stuttering that would appear after ~10 minutes of gameplay - The game should now run smoothly during long sessions without periodic freezes - This fix also applies while the game is paused | — | |
| Game update | Card Market UI fix - Buy tab: Cards now display with holographic effects (HoloCard) instead of stat-heavy tiles. Card name, rarity, seller info, price and buy button are clearly separated, no more overlapping overlays - Sell tab: Compact card grid without unnecessary stats or "OWNED" badges. Clean selection with rarity-colored borders - My Listings tab: Horizontal layout with card preview on the left and listing… | — | |
| Game update | Card System - Stats absorb - Duplicate protection: Card stats can only be absorbed once per unique card. Duplicate cards will show "Stats already absorbed" and can be closed immediately | — | |
| Game update | Spatial Anomalies Rare environmental zones now appear in the world as you explore. Each zone has unique visual effects and applies temporary buffs and debuffs while you're inside. 5 anomaly types: - Energy Nebula — Increases movement speed, slightly reduces cell health - Radioactive Field — Boosts mutant spawn chance, drains biomass over time - Gravitational Void — Slows you down, but increases cell damage outpu… | — | |
| Community | Welcome to Alpha Genesis - A Message from the Developer Hey everyone, Welcome to the Alpha Genesis Community Hub! I'm the solo developer behind this game, published under Estro.Games. Building Alpha Genesis has been a massive passion project and I'm thrilled to finally share it with you. What is Alpha Genesis? Alpha Genesis is a cosmic evolution game. You control a primordial viral organism, the Alpha. Moving through a living world, infecting cells… | — | |
| Announcement | Alpha Genesis is almost here - Infect. Evolve. Ascend. What awaits you · A cosmic evolution game where your power comes from infection, not bullets · 125 abilities with random unlock, every run plays differently · A Cosmic Immune System that will actively hunt you down , survival is earned, not given · Infinite Ascension with permanent progression that carries across runs · 255 collectible cards, digital reproductions of Estro, our physical tableto… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.