Chaos Events
Random mini-games that hijack gameplay after Ascension 1+. Fail = real death. Win = valuable rewards.
- Blackout — Survive 60s in total darkness with only a light radius around your ship. Invisible enemies deal 2x damage.
- Labyrinth — Navigate a procedurally generated maze from entrance to exit before the timer runs out. Walls deal damage
on contact. - Bullet Hell — Survive 4 waves of projectiles in an auto-fire arena. Pre-allocated object pools for zero-allocation
performance. - Rewards scale with progression (minerals pre-T5, equipment post-T5).
Hive Mind
New strategic endgame layer a full scale viral colony simulation.
- Build and manage a colony with 21 building types across 5 categories: Residential, Military, Logistics, Research,
Mega-Projects. - 4-layer resonance reward system tied to main game progression.
- District system with overlays, keyboard shortcuts, and detailed info panels.
- Purple-themed UI with enlarged text and improved contrast for readability.
- Procedural terrain with world-space noise, edge blending.
- Buildings and progress persist across sessions via Steam Cloud save.
Planetary Expansion
Colony Builder receives a major style upgrade.
- New progression system: levels, stages, population growth, and threat mechanics.
- Interactive dashboard with upgrade buttons and stage display.
- Wider colony builder panels with detailed UX feedback on every tab.
- Conduit System with micro-cell particles for visual flair.
Progression & Balance
- Fixed organelli multiply bug causing negative stats.
- Blocked dismantling equipped organelli to prevent accidental loss.
- Fixed duplicate resource production in colonies.
- SSR/UR organelli upgrade paths corrected.
Tutorial & UX
- Fixed broken tutorial flow — now guides new players correctly.
- All building types have proper names and descriptions in 8 languages.
- Dashboard tooltips explain every blocked action: what's missing, how much is needed, and how to get it.
- Empty states now explain what features do and how to unlock them.
- SciFi dashboard restyle with interactive upgrades.
Bug Fixes
- Fixed Hive Mind buildings lost after logout.
- Fixed overlay system: names, descriptions, and keyboard shortcuts now work correctly.
- Fixed building textures floating above tiles.
- Fixed zoom reset bug in terrain view.
- Fixed chaos event collision: proper post-movement checks, enemy cleanup on save/load.
- Ship sprite now used in chaos events instead of placeholder green dot.
- Fixed compact card height and 6-column crafting grid layout.
- DNA forge error messages now display correctly.