Secrets of Solari Playtest
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
121 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
121 Sep 2026
| Published | Title | Build |
|---|---|---|
| This build will say .4 but its .5 I believe i fixed some FPS issues, and crashes from some previous builds. | 25471116 | |
| .4 Beta Demo Fixed an issue in the Shipping docks not firing off cutscene to load in the next area to proceed in the game. Fixed some material issues, when running a development build reading the logs. Fixed a tutorial trigger issue. | 25460397 | |
| Beta .3 Demo Fixed BUGS This very well maybe it for the official Demo. First Tutorial in the way of cutscene- fixed Enemies Spawning in shipping area-? delete check point take out restart level-done Teleport near humans doesn't work-fixed Paths are broken-done tutorial skip x-done skipping cutscenes open world characters still there-done laser swimming-key binding ending credits timing-fixed no fog for ward… | 25444005 | |
| 5.5 Build Getting ready for the demo So this is getting set up for the Official Demo 1.0. I have yet to run through this one, so if any bugs let me know!!! | 25401277 | |
| BIGGEST UPDATE EVER Menu U.I's have been polished QUEST SYSTEM NOW IN GAME: An objective when going into the right area will show the quest on your screen. You can now also check for more information in you Inventory and Selecting Quests. Each Quest will auto update when complete Since the Quest System is in I now have 3 areas as Objectives to complete to continue the story/gameplay New Cutscenes have been added t… | — | |
| Pretty Decent build Improved Cutscenes in the open world. Music should now turn on and turn off when hitting the right portal in the open world. Balanced out a.i on the beach Moved weapons beginning of open world to a better area Improved the first tutorial a little bit still WIP Cyber city casual has been improved with NPCS now in the 300 range vs 100 Changed the Level door from a 10 to a 5 in the open world Ruin… | — | |
| biggest update ever here we go open world running at 60 fps on the 3070, fixed to much bigger update coming, be prepared this build is nothing like you have ever played | — | |
| Reset menu Reset menu | — | |
| FIXED THE FRAME DROP FROM THE LAST BUILD Corrected these issues from the logs New materials not being Set to Instance mesh, it was ticking Other log issues that occured. Frame rate is back to where it should be. | — | |
| BIG UPDATE Adding more in made changes on level design frame rate dropped a little a bit. Working on that. FIXED -Paths are broken/turned off FIXED-Mini Castle area needs work level design wise FIXED- Cutscene with 3 heads one spawns FIXED-cutscene with 3 heads add do once FIXED-doors don't stay open FIXED-graveyard cutscene FIXED-Floating enemy at facillity labs by water -FIXEDPipes near faciltliy -FIXED… | — | |
| Open world Open world has new portals to get to other areas. You can get into the cyber city, and the facility, if you follow the right paths. Lets see if you guys can figure things out. | — | |
| New Build Alright everything should be back to the normal, plus more! I am aware of some new enemies not running around at the end of the first part of the game. The game will and should play all the way through to get into the open world on cozy mage mode and hardcore mode. Enjoy. | — | |
| Perioa Table Tops and Consoles build Demo for Table tops and games | — | |
| Menu/U.i ESC key for right now controls the inventory. Pause menu is P. U.I has been improved on menus etc, more is coming today with a big change on the inventory system as in terms or the camera being attached to the player and time slowing down. Should be a good build. Also the open world is unlocked. | — | |
| Out break Out break | — | |
| Hope this is it Here we go Midwest Gaming | — | |
| Modified for the demo Portaling into the open world plays a cutscene but when going into the portal demo will end. | — | |
| Should look better now on Low Settings in the Open World Should look better now on Low Settings in the Open World | — | |
| More Frames? Believe we gained more frames. On the 4090 Sometimes I was getting more than a 15 FPS boost in the open world. At one time I unlocked over 120 FPS. Going to test this build out on the 3070 | — | |
| Tweaks 1.1 Still working | — | |
| Tweaks Some more tweaks on Optimization for the 3070 and menus. It's crazy because sometimes am getting 60 plus FPS in the open world on the 3070. Working on making it more balanced. | — | |
| Tweaks on menus Just some tweaks on menus, working on optimization for the 3070's | — | |
| Hardcore Mode 2 Hour demo Hardcore mode is now the Steam Demo, Cozy Mage Mode is the Midwest Gaming Convention, | — | |
| Some Polishing End of Demo Now goes into Ending Credits Spawn Points for Zombies and Krall reduced to half stage Figured out the Worms you can now kill them they won't apply damage yet to the player though You still must enable DLSS in the Open World am still figuring this out, otherwise it will automatically turn on. Added in Subtitles to the open world scene Polished audio and sound. Still may need adjusting. | — | |
| MidWest Gaming Fixed Worms, and polished a few more things. Remember this is set up for a 30 minute Demo Now. | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 23 Sep 2026 | Wed | 00:33 | This build will say .4 but its .5 | 25471116 | public | 1 | — |
| 22 Sep 2026 | Tue | 13:47 | .4 Beta Demo | 25460397 | public | 1 | — |
| 21 Sep 2026 | Mon | 19:29 | Beta .3 Demo | 25444005 | public | 1 | — |
| 18 Sep 2026 | Fri | 22:56 | 5.5 Build Getting ready for the demo | 25401277 | public | 1 | — |