BIG UPDATE

Secrets of Solari Playtest · published

Adding more in made changes on level design frame rate dropped a little a bit. Working on that.

FIXED -Paths are broken/turned off

FIXED-Mini Castle area needs work level design wise

FIXED- Cutscene with 3 heads one spawns

FIXED-cutscene with 3 heads add do once

FIXED-doors don't stay open

FIXED-graveyard cutscene

FIXED-Floating enemy at facillity labs by water

-FIXEDPipes near faciltliy

-FIXEDFirst Portal Foliage not showing

FIXED-Portal goes to dragon

FIXED- dragon cutscene ends goes into demo credits
425-774-7700
checkpoint for open world- needs to be deleted when loading into open world

FIXED
-open world 3rd cutscene take out

FIXED-add skip to village cutscene

-battle music- near spawners?

-First cutscene big boss no sound

5060ti black outs-NVIDA ISSUE

FIXED-Collision on buildins

ray tracing turning off crashes the game-

changing resolution messes up multi monitors
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FIXED- Upscaling Resolved: resoution is stuck at 4k

A.I for wolfdogs

Main Menu needs to be redone

?????????????light off the wall near portal and humaniod/mass frame drop

alien fac textures