Secrets of Solari Playtest · published
Menu U.I's have been polished
QUEST SYSTEM NOW IN GAME:
An objective when going into the right area will show the quest on your screen. You can now also check for more information in you Inventory and Selecting Quests. Each Quest will auto update when complete
Since the Quest System is in I now have 3 areas as Objectives to complete to continue the story/gameplay
New Cutscenes have been added to continue the story and the 3 areas.
A New Area has been Created the Fracture. Follow the quest line to find out
Polished up Lighting
Polished up U.I Controls
Polished up Tutorials:WIP
Improved Land layout in the open world,
More Check Points are in game
Fixed Some checkpoints not saving data
Trigger for cozy mage- Fixed
Trigger for the void- Fixed
Level up stats not transferring
Player Start - Fixed
Traveler from another sky- Fixed
Opening scene open world characters need to be hidden- fixed
Open world fog with daylight needs to be hidden-fixed
fog not turning off-fixed
cyber city DEVLOPEMENET
ruins--- got stuck in floor (Uknown)
some enemies don't move Fixed
enemies float
can't lock onto target
mecha at beach remove trees they are floating in air. FIXED -changed to different layout and spawn point
Add in more checkpoints
do once trigger for sound at the level up door into the ruins-FIXED
Checkpoint at the fracture/update objective- fixed
checkpoint inside cozymage house needs to be moved-fixed
Trigger is not working for Fracture world cinemaitc - fixed
Dunegons Paths/enimes spawn out
checkpoint open world
going into mecha the mountain walls need to go into castle data layer
rocks etc in dungeon-FIXED
New Space area not showing up in mecha
Mecha doors not opening/to small. Need to expand facility twice as big!!!!!!!!!!!!!
Fixed loading into the Fracture world coming back into Open world- THIS IS A GAME CHANGER- FIXED