BIGGEST UPDATE EVER

Secrets of Solari Playtest · published

Menu U.I's have been polished

QUEST SYSTEM NOW IN GAME:
An objective when going into the right area will show the quest on your screen. You can now also check for more information in you Inventory and Selecting Quests. Each Quest will auto update when complete

Since the Quest System is in I now have 3 areas as Objectives to complete to continue the story/gameplay

New Cutscenes have been added to continue the story and the 3 areas.

A New Area has been Created the Fracture. Follow the quest line to find out

Polished up Lighting

Polished up U.I Controls

Polished up Tutorials:WIP

Improved Land layout in the open world,

More Check Points are in game

Fixed Some checkpoints not saving data

Trigger for cozy mage- Fixed

Trigger for the void- Fixed

Level up stats not transferring

Player Start - Fixed

Traveler from another sky- Fixed

Opening scene open world characters need to be hidden- fixed

Open world fog with daylight needs to be hidden-fixed
fog not turning off-fixed

cyber city DEVLOPEMENET

ruins--- got stuck in floor (Uknown)

some enemies don't move Fixed

enemies float

can't lock onto target

mecha at beach remove trees they are floating in air. FIXED -changed to different layout and spawn point

Add in more checkpoints

do once trigger for sound at the level up door into the ruins-FIXED

Checkpoint at the fracture/update objective- fixed

checkpoint inside cozymage house needs to be moved-fixed

Trigger is not working for Fracture world cinemaitc - fixed

Dunegons Paths/enimes spawn out

checkpoint open world

going into mecha the mountain walls need to go into castle data layer
rocks etc in dungeon-FIXED

New Space area not showing up in mecha
Mecha doors not opening/to small. Need to expand facility twice as big!!!!!!!!!!!!!

Fixed loading into the Fracture world coming back into Open world- THIS IS A GAME CHANGER- FIXED

BIGGEST UPDATE EVER · Secrets of Solari Playtest patch notes · SteamPeaks