魂之爪痕 Playtest
Playing now
0−2 vs. yesterday
0.0%of peak
All-time peak
27 Sep 2026
Playing now
0−2 vs. yesterday
All-time peak
27 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | First week of beta: Based on your feedback, here are the changes I made. ▎Prison Statues: Reduced from two to one + Invisible wall fixes Some players reported that the two pushable statues in the starting prison area could easily get stuck in wall gaps, and others pointed out invisible walls in certain corners—places that looked walkable but were actually blocked. Both issues have been addressed in this update: the statues have been reduced from two to one, keeping… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.