Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
魂之爪痕 Playtest›Events›After 2 months of updates, the 3rd playtest is open
Game update

After 2 months of updates, the 3rd playtest is open

魂之爪痕 Playtest · published 3 days ago

All eventsPlayers around this dateRead on Steam

1. The main thing is that the protagonist has been upgraded to 8 directions, with a major improvement in actions and a big boost in feel.

2. Also added multiple weapons that can be swapped, and later a single-hand shield will be added as separate equipment.

3. Added custom key bindings, compatible with keyboard, mouse, and controller, and the guide key icons will change accordingly when keys are remapped.

4. Optimized monster drops.

5. Optimized skill point locking.

6. Blocking is now 8-directional and stricter than before.

7. Bows and other ranged attacks are now 360-degree shooting.

8. Optimized coin stacking and added a detailed shop page.

9. Simplified the prison process to make it easier for players to get started.

10. Added two new background music tracks.

11. Added a few new quest side stories.

12. Fixed the bug where you couldn't enter after the wooden door.

More from 魂之爪痕 Playtest

Other announcements

All events
魂之爪痕 PlaytestGame update6 Sep 2026Update Notice for 9/6/20261. Pause menu navigation optimization 2. Fixed the bug where 0 HP didn't trigger death 3. Map optimization 4. Added wishlist display魂之爪痕 PlaytestGame update30 Jun 2026Added 4 small areas and 2 side quests,and fixed some bugs.1. Added 3 new areas on the right side of the village that connect to the new dungeon 2. The new dungeon’s future content is not yet available 3. Added spectacular scenery 4. Added 2 new side quests 5. Limited number of arrows can be obtained 6. Fixed some bugs, solved gold stacking issues, optimized arrow acquisition 7. Improved shop display魂之爪痕 PlaytestGame update27 Jun 2026First week of beta: Based on your feedback, here are the changes I made.▎Prison Statues: Reduced from two to one + Invisible wall fixes Some players reported that the two pushable statues in the starting prison area could easily get stuck in wall gaps, and others pointed out invisible walls in certain corners—places that looked walkable but were actually blocked. Both issues have been addressed in this update: the statues have been reduced from two to one, keeping…