Substance 3D Designer 2026
Playing now
32+0 vs. yesterday
71%of peak
All-time peak
4515 Sep 2026
Playing now
32+0 vs. yesterday
All-time peak
4515 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | New minor version: Designer 16.0.2 The 16.0.2 patch is out today, bringing four crash fixes, a handful of stability improvements to the 3D View, and a new OpenPBR feature for artists working with physically-based materials. The headline addition is OpenPBR support for Base color and Ambient Occlusion constants — a small but useful expansion that reduces the need for extra nodes when setting up standard surface properties. On the… | — | |
| Game update | Designer 16.0.1 is live! This patch release focuses on stability and content improvements, with a notable addition to our samples library — a brand-new Material sample dedicated to SDF and Shape Splatter workflows — alongside several Shape Splatter v2 enhancements, Intel Panther Lake GPU support, an update to Substance Engine v9.4.3, and 19 bug fixes across the engine, the graph, or the 3D view. Added (14): · Add a Mat… | — | |
| Major update | Designer 16.0 is live! The latest release of Substance 3D Designer brings a set of targeted updates focused on improving procedural shape workflows, expanding OpenPBR support, and improving access to displacement settings in the 3D view. You can consult the full release notes here . This release introduces the Shape Spatter v2 node, allowing you to scatter raytraced 3D shapes individually in real time, enabling per-i… | 22679486 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.